null_joystick.c (1753B)
1 //======================================================================== 2 // GLFW 3.4 - www.glfw.org 3 //------------------------------------------------------------------------ 4 // Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org> 5 // 6 // This software is provided 'as-is', without any express or implied 7 // warranty. In no event will the authors be held liable for any damages 8 // arising from the use of this software. 9 // 10 // Permission is granted to anyone to use this software for any purpose, 11 // including commercial applications, and to alter it and redistribute it 12 // freely, subject to the following restrictions: 13 // 14 // 1. The origin of this software must not be misrepresented; you must not 15 // claim that you wrote the original software. If you use this software 16 // in a product, an acknowledgment in the product documentation would 17 // be appreciated but is not required. 18 // 19 // 2. Altered source versions must be plainly marked as such, and must not 20 // be misrepresented as being the original software. 21 // 22 // 3. This notice may not be removed or altered from any source 23 // distribution. 24 // 25 //======================================================================== 26 27 #include "internal.h" 28 29 30 ////////////////////////////////////////////////////////////////////////// 31 ////// GLFW platform API ////// 32 ////////////////////////////////////////////////////////////////////////// 33 34 GLFWbool _glfwInitJoysticksNull(void) 35 { 36 return GLFW_TRUE; 37 } 38 39 void _glfwTerminateJoysticksNull(void) 40 { 41 } 42 43 GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode) 44 { 45 return GLFW_FALSE; 46 } 47 48 const char* _glfwGetMappingNameNull(void) 49 { 50 return ""; 51 } 52 53 void _glfwUpdateGamepadGUIDNull(char* guid) 54 { 55 } 56