volviewer

Volumetric Data Toy Viewer
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win32_module.c (1822B)


      1 //========================================================================
      2 // GLFW 3.4 Win32 - www.glfw.org
      3 //------------------------------------------------------------------------
      4 // Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
      5 //
      6 // This software is provided 'as-is', without any express or implied
      7 // warranty. In no event will the authors be held liable for any damages
      8 // arising from the use of this software.
      9 //
     10 // Permission is granted to anyone to use this software for any purpose,
     11 // including commercial applications, and to alter it and redistribute it
     12 // freely, subject to the following restrictions:
     13 //
     14 // 1. The origin of this software must not be misrepresented; you must not
     15 //    claim that you wrote the original software. If you use this software
     16 //    in a product, an acknowledgment in the product documentation would
     17 //    be appreciated but is not required.
     18 //
     19 // 2. Altered source versions must be plainly marked as such, and must not
     20 //    be misrepresented as being the original software.
     21 //
     22 // 3. This notice may not be removed or altered from any source
     23 //    distribution.
     24 //
     25 //========================================================================
     26 
     27 #include "internal.h"
     28 
     29 #if defined(GLFW_BUILD_WIN32_MODULE)
     30 
     31 //////////////////////////////////////////////////////////////////////////
     32 //////                       GLFW platform API                      //////
     33 //////////////////////////////////////////////////////////////////////////
     34 
     35 void* _glfwPlatformLoadModule(const char* path)
     36 {
     37     return LoadLibraryA(path);
     38 }
     39 
     40 void _glfwPlatformFreeModule(void* module)
     41 {
     42     FreeLibrary((HMODULE) module);
     43 }
     44 
     45 GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
     46 {
     47     return (GLFWproc) GetProcAddress((HMODULE) module, name);
     48 }
     49 
     50 #endif // GLFW_BUILD_WIN32_MODULE
     51