ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
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beamformer.h (11380B)


      1 /* See LICENSE for license details. */
      2 #ifndef _BEAMFORMER_H_
      3 #define _BEAMFORMER_H_
      4 
      5 #include <raylib_extended.h>
      6 #include <rlgl.h>
      7 
      8 #include "util.h"
      9 
     10 ///////////////////
     11 // REQUIRED OS API
     12 function OS_READ_WHOLE_FILE_FN(os_read_whole_file);
     13 function OS_SHARED_MEMORY_LOCK_REGION_FN(os_shared_memory_region_lock);
     14 function OS_SHARED_MEMORY_UNLOCK_REGION_FN(os_shared_memory_region_unlock);
     15 function OS_WAKE_WAITERS_FN(os_wake_waiters);
     16 function OS_WRITE_FILE_FN(os_write_file);
     17 
     18 #include "opengl.h"
     19 #include "util_gl.c"
     20 
     21 enum gl_vendor_ids {
     22 	GL_VENDOR_AMD,
     23 	GL_VENDOR_ARM,
     24 	GL_VENDOR_INTEL,
     25 	GL_VENDOR_NVIDIA,
     26 };
     27 
     28 typedef struct {
     29 	v2   mouse;
     30 	v2   last_mouse;
     31 	b32  executable_reloaded;
     32 	f32  dt;
     33 } BeamformerInput;
     34 
     35 #define CUDA_INIT_FN(name) void name(u32 *input_dims, u32 *decoded_dims)
     36 typedef CUDA_INIT_FN(cuda_init_fn);
     37 CUDA_INIT_FN(cuda_init_stub) {}
     38 
     39 #define CUDA_REGISTER_BUFFERS_FN(name) void name(u32 *rf_data_ssbos, u32 rf_buffer_count, u32 raw_data_ssbo)
     40 typedef CUDA_REGISTER_BUFFERS_FN(cuda_register_buffers_fn);
     41 CUDA_REGISTER_BUFFERS_FN(cuda_register_buffers_stub) {}
     42 
     43 #define CUDA_DECODE_FN(name) void name(size_t input_offset, u32 output_buffer_idx, u32 rf_channel_offset)
     44 typedef CUDA_DECODE_FN(cuda_decode_fn);
     45 CUDA_DECODE_FN(cuda_decode_stub) {}
     46 
     47 #define CUDA_HILBERT_FN(name) void name(u32 input_buffer_idx, u32 output_buffer_idx)
     48 typedef CUDA_HILBERT_FN(cuda_hilbert_fn);
     49 CUDA_HILBERT_FN(cuda_hilbert_stub) {}
     50 
     51 #define CUDA_SET_CHANNEL_MAPPING_FN(name) void name(i16 *channel_mapping)
     52 typedef CUDA_SET_CHANNEL_MAPPING_FN(cuda_set_channel_mapping_fn);
     53 CUDA_SET_CHANNEL_MAPPING_FN(cuda_set_channel_mapping_stub) {}
     54 
     55 #define CUDA_LIB_FNS \
     56 	X(decode,              "cuda_decode")              \
     57 	X(hilbert,             "cuda_hilbert")             \
     58 	X(init,                "init_cuda_configuration")  \
     59 	X(register_buffers,    "register_cuda_buffers")    \
     60 	X(set_channel_mapping, "cuda_set_channel_mapping")
     61 
     62 typedef struct {
     63 	void *lib;
     64 	#define X(name, symname) cuda_ ## name ## _fn *name;
     65 	CUDA_LIB_FNS
     66 	#undef X
     67 } CudaLib;
     68 
     69 /* TODO(rnp): this should be a UBO */
     70 #define FRAME_VIEW_MODEL_MATRIX_LOC   0
     71 #define FRAME_VIEW_VIEW_MATRIX_LOC    1
     72 #define FRAME_VIEW_PROJ_MATRIX_LOC    2
     73 #define FRAME_VIEW_DYNAMIC_RANGE_LOC  3
     74 #define FRAME_VIEW_THRESHOLD_LOC      4
     75 #define FRAME_VIEW_GAMMA_LOC          5
     76 #define FRAME_VIEW_LOG_SCALE_LOC      6
     77 #define FRAME_VIEW_BB_COLOUR_LOC      7
     78 #define FRAME_VIEW_BB_FRACTION_LOC    8
     79 #define FRAME_VIEW_SOLID_BB_LOC      10
     80 
     81 #define FRAME_VIEW_BB_COLOUR   0.92, 0.88, 0.78, 1.0
     82 #define FRAME_VIEW_BB_FRACTION 0.007f
     83 
     84 #define FRAME_VIEW_RENDER_TARGET_SIZE 1024, 1024
     85 
     86 typedef struct {
     87 	u32 shader;
     88 	u32 framebuffers[2];  /* [0] -> multisample target, [1] -> normal target for resolving */
     89 	u32 renderbuffers[2]; /* only used for 3D views, size is fixed */
     90 	b32 updated;
     91 } FrameViewRenderContext;
     92 
     93 #include "beamformer_parameters.h"
     94 #include "beamformer_shared_memory.c"
     95 
     96 typedef struct {
     97 	iptr elements_offset;
     98 	i32  elements;
     99 	u32  buffer;
    100 	u32  vao;
    101 } BeamformerRenderModel;
    102 
    103 typedef struct {
    104 	BeamformerFilterKind kind;
    105 	BeamformerFilterParameters parameters;
    106 	u32 texture;
    107 } BeamformerFilter;
    108 
    109 /* X(name, type, gltype) */
    110 #define BEAMFORMER_DEMOD_UBO_PARAM_LIST \
    111 	X(input_channel_stride,   u32, uint)  \
    112 	X(input_sample_stride,    u32, uint)  \
    113 	X(input_transmit_stride,  u32, uint)  \
    114 	X(output_channel_stride,  u32, uint)  \
    115 	X(output_sample_stride,   u32, uint)  \
    116 	X(output_transmit_stride, u32, uint)  \
    117 	X(decimation_rate,        u32, uint)  \
    118 	X(map_channels,           b32, bool)  \
    119 	X(demodulation_frequency, f32, float) \
    120 	X(sampling_frequency,     f32, float)
    121 
    122 /* X(name, type, gltype) */
    123 #define BEAMFORMER_DECODE_UBO_PARAM_LIST \
    124 	X(input_channel_stride,   u32, uint) \
    125 	X(input_sample_stride,    u32, uint) \
    126 	X(input_transmit_stride,  u32, uint) \
    127 	X(output_channel_stride,  u32, uint) \
    128 	X(output_sample_stride,   u32, uint) \
    129 	X(output_transmit_stride, u32, uint) \
    130 	X(transmit_count,         u32, uint) \
    131 	X(decode_mode,            u32, uint)
    132 
    133 typedef alignas(16) struct {
    134 	#define X(name, type, ...) type name;
    135 	BEAMFORMER_DECODE_UBO_PARAM_LIST
    136 	#undef X
    137 } BeamformerDecodeUBO;
    138 static_assert((sizeof(BeamformerDecodeUBO) & 15) == 0, "UBO size must be a multiple of 16");
    139 
    140 typedef alignas(16) struct {
    141 	#define X(name, type, ...) type name;
    142 	BEAMFORMER_DEMOD_UBO_PARAM_LIST
    143 	#undef X
    144 	float _pad[2];
    145 } BeamformerDemodulateUBO;
    146 static_assert((sizeof(BeamformerDemodulateUBO) & 15) == 0, "UBO size must be a multiple of 16");
    147 
    148 /* TODO(rnp): das should remove redundant info and add voxel transform */
    149 #define BEAMFORMER_COMPUTE_UBO_LIST \
    150 	X(DAS,        BeamformerParameters,    das)    \
    151 	X(Decode,     BeamformerDecodeUBO,     decode) \
    152 	X(Demodulate, BeamformerDemodulateUBO, demod)
    153 
    154 #define X(k, ...) BeamformerComputeUBOKind_##k,
    155 typedef enum {BEAMFORMER_COMPUTE_UBO_LIST BeamformerComputeUBOKind_Count} BeamformerComputeUBOKind;
    156 #undef X
    157 
    158 #define BEAMFORMER_COMPUTE_TEXTURE_LIST \
    159 	X(ChannelMapping, GL_R16I)  \
    160 	X(FocalVectors,   GL_RG32F) \
    161 	X(SparseElements, GL_R16I)  \
    162 	X(Hadamard,       GL_R8I)
    163 
    164 typedef enum {
    165 	#define X(k, ...) BeamformerComputeTextureKind_##k,
    166 	BEAMFORMER_COMPUTE_TEXTURE_LIST
    167 	#undef X
    168 	BeamformerComputeTextureKind_Count
    169 } BeamformerComputeTextureKind;
    170 static_assert((BeamformerComputeTextureKind_Count - 1) == BeamformerComputeTextureKind_Hadamard,
    171               "BeamformerComputeTextureKind_Hadamard must be end of TextureKinds");
    172 
    173 typedef struct BeamformerComputePlan BeamformerComputePlan;
    174 struct BeamformerComputePlan {
    175 	BeamformerComputePipeline pipeline;
    176 
    177 	uv3 decode_dispatch;
    178 	uv3 demod_dispatch;
    179 
    180 	u32 rf_size;
    181 	i32 hadamard_order;
    182 
    183 	u32 textures[BeamformerComputeTextureKind_Count];
    184 	u32 ubos[BeamformerComputeUBOKind_Count];
    185 
    186 	BeamformerFilter filters[BeamformerFilterSlots];
    187 
    188 	#define X(k, type, name) type name ##_ubo_data;
    189 	BEAMFORMER_COMPUTE_UBO_LIST
    190 	#undef X
    191 
    192 	BeamformerComputePlan *next;
    193 };
    194 
    195 typedef struct {
    196 	GLsync upload_syncs[BeamformerMaxRawDataFramesInFlight];
    197 	GLsync compute_syncs[BeamformerMaxRawDataFramesInFlight];
    198 
    199 	u32 ssbo;
    200 	u32 size;
    201 
    202 	u32 data_timestamp_query;
    203 
    204 	u32 insertion_index;
    205 	u32 compute_index;
    206 } BeamformerRFBuffer;
    207 
    208 typedef struct {
    209 	u32                programs[BeamformerShaderKind_ComputeCount];
    210 	BeamformerRFBuffer rf_buffer;
    211 
    212 	BeamformerComputePlan *compute_plans[BeamformerMaxParameterBlockSlots];
    213 	BeamformerComputePlan *compute_plan_freelist;
    214 
    215 	/* NOTE(rnp): two interstage ssbos are allocated so that they may be used to
    216 	 * ping pong data between compute stages */
    217 	u32 ping_pong_ssbos[2];
    218 	u32 last_output_ssbo_index;
    219 
    220 	u32 ping_pong_ssbo_size;
    221 
    222 	f32 processing_progress;
    223 	b32 processing_compute;
    224 
    225 	u32 shader_timer_ids[BeamformerMaxComputeShaderStages];
    226 
    227 	BeamformerRenderModel unit_cube_model;
    228 	CudaLib cuda_lib;
    229 } BeamformerComputeContext;
    230 
    231 typedef enum {
    232 	#define X(type, id, pretty, fixed_tx) DASShaderKind_##type = id,
    233 	DAS_TYPES
    234 	#undef X
    235 	DASShaderKind_Count
    236 } DASShaderKind;
    237 
    238 typedef struct {
    239 	BeamformerComputeStatsTable table;
    240 	f32 average_times[BeamformerShaderKind_Count];
    241 
    242 	u64 last_rf_timer_count;
    243 	f32 rf_time_delta_average;
    244 
    245 	u32 latest_frame_index;
    246 	u32 latest_rf_index;
    247 } ComputeShaderStats;
    248 
    249 /* TODO(rnp): maybe this also gets used for CPU timing info as well */
    250 typedef enum {
    251 	ComputeTimingInfoKind_ComputeFrameBegin,
    252 	ComputeTimingInfoKind_ComputeFrameEnd,
    253 	ComputeTimingInfoKind_Shader,
    254 	ComputeTimingInfoKind_RF_Data,
    255 } ComputeTimingInfoKind;
    256 
    257 typedef struct {
    258 	u64 timer_count;
    259 	ComputeTimingInfoKind kind;
    260 	union {
    261 		BeamformerShaderKind shader;
    262 	};
    263 } ComputeTimingInfo;
    264 
    265 typedef struct {
    266 	u32 write_index;
    267 	u32 read_index;
    268 	b32 compute_frame_active;
    269 	ComputeTimingInfo buffer[4096];
    270 } ComputeTimingTable;
    271 
    272 typedef struct {
    273 	BeamformerRFBuffer *rf_buffer;
    274 	SharedMemoryRegion *shared_memory;
    275 	ComputeTimingTable *compute_timing_table;
    276 	i32                *compute_worker_sync;
    277 } BeamformerUploadThreadContext;
    278 
    279 struct BeamformerFrame {
    280 	u32 texture;
    281 	b32 ready_to_present;
    282 
    283 	iv3 dim;
    284 	i32 mips;
    285 
    286 	/* NOTE: for use when displaying either prebeamformed frames or on the current frame
    287 	 * when we intend to recompute on the next frame */
    288 	v4  min_coordinate;
    289 	v4  max_coordinate;
    290 
    291 	// metadata
    292 	u32                    id;
    293 	u32                    compound_count;
    294 	DASShaderKind          das_shader_kind;
    295 	BeamformerViewPlaneTag view_plane_tag;
    296 
    297 	BeamformerFrame *next;
    298 };
    299 
    300 #define GL_PARAMETERS \
    301 	X(MAJOR_VERSION,                   version_major,                   "")      \
    302 	X(MINOR_VERSION,                   version_minor,                   "")      \
    303 	X(MIN_MAP_BUFFER_ALIGNMENT,        min_map_buffer_alignment,        "")      \
    304 	X(TEXTURE_BUFFER_OFFSET_ALIGNMENT, texture_buffer_offset_alignment, "")      \
    305 	X(MAX_TEXTURE_BUFFER_SIZE,         max_texture_buffer_size,         "")      \
    306 	X(MAX_TEXTURE_SIZE,                max_2d_texture_dim,              "")      \
    307 	X(MAX_3D_TEXTURE_SIZE,             max_3d_texture_dim,              "")      \
    308 	X(MAX_SHADER_STORAGE_BLOCK_SIZE,   max_ssbo_size,                   "")      \
    309 	X(MAX_COMPUTE_SHARED_MEMORY_SIZE,  max_shared_memory_size,          "")      \
    310 	X(MAX_UNIFORM_BLOCK_SIZE,          max_ubo_size,                    "")      \
    311 	X(MAX_SERVER_WAIT_TIMEOUT,         max_server_wait_time,            " [ns]")
    312 
    313 typedef struct {
    314 	enum gl_vendor_ids vendor_id;
    315 	#define X(glname, name, suffix) i32 name;
    316 	GL_PARAMETERS
    317 	#undef X
    318 } GLParams;
    319 
    320 typedef struct {
    321 	GLParams gl;
    322 
    323 	iv2 window_size;
    324 	b32 should_exit;
    325 
    326 	Arena  ui_backing_store;
    327 	void  *ui;
    328 	u32    ui_dirty_parameter_blocks;
    329 
    330 	BeamformerComputeContext compute_context;
    331 
    332 	/* TODO(rnp): ideally this would go in the UI but its hard to manage with the UI
    333 	 * destroying itself on hot-reload */
    334 	FrameViewRenderContext frame_view_render_context;
    335 
    336 	OS     os;
    337 	Stream error_stream;
    338 
    339 	BeamformWorkQueue *beamform_work_queue;
    340 
    341 	ComputeShaderStats *compute_shader_stats;
    342 	ComputeTimingTable *compute_timing_table;
    343 
    344 	SharedMemoryRegion shared_memory;
    345 
    346 	BeamformerFrame beamform_frames[BeamformerMaxSavedFrames];
    347 	BeamformerFrame *latest_frame;
    348 	u32 next_render_frame_index;
    349 	u32 display_frame_index;
    350 
    351 	/* NOTE: this will only be used when we are averaging */
    352 	u32             averaged_frame_index;
    353 	BeamformerFrame averaged_frames[2];
    354 } BeamformerCtx;
    355 
    356 struct ShaderReloadContext {
    357 	BeamformerCtx *beamformer_context;
    358 	s8   path;
    359 	s8   name;
    360 	s8   header;
    361 	u32 *shader;
    362 	ShaderReloadContext *link;
    363 	GLenum     gl_type;
    364 	BeamformerShaderKind kind;
    365 };
    366 
    367 #define BEAMFORMER_FRAME_STEP_FN(name) void name(BeamformerCtx *ctx, BeamformerInput *input)
    368 typedef BEAMFORMER_FRAME_STEP_FN(beamformer_frame_step_fn);
    369 
    370 #define BEAMFORMER_COMPLETE_COMPUTE_FN(name) void name(iptr user_context, Arena *arena, iptr gl_context)
    371 typedef BEAMFORMER_COMPLETE_COMPUTE_FN(beamformer_complete_compute_fn);
    372 
    373 #define BEAMFORMER_RF_UPLOAD_FN(name) void name(BeamformerUploadThreadContext *ctx, Arena arena)
    374 typedef BEAMFORMER_RF_UPLOAD_FN(beamformer_rf_upload_fn);
    375 
    376 #define BEAMFORMER_RELOAD_SHADER_FN(name) b32 name(OS *os, BeamformerCtx *ctx, \
    377                                                    ShaderReloadContext *src, Arena arena, s8 shader_name)
    378 typedef BEAMFORMER_RELOAD_SHADER_FN(beamformer_reload_shader_fn);
    379 
    380 #define BEAMFORMER_DEBUG_UI_DEINIT_FN(name) void name(BeamformerCtx *ctx)
    381 typedef BEAMFORMER_DEBUG_UI_DEINIT_FN(beamformer_debug_ui_deinit_fn);
    382 
    383 #endif /*_BEAMFORMER_H_ */