ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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DateCommit messageAuthorFiles+-
2024-10-16 21:59drop uforces and lpf parameters from shadersRandy Palamar5+14-36
2024-10-16 19:07make gl parameter test easier to followRandy Palamar1+17-4
2024-10-10 16:44fix gl version check for nVidia driversRandy Palamar1+5-1
2024-10-10 16:44build: fail immediately on errorRandy Palamar1+2-0
2024-10-10 16:40build: don't fail because libmat/libmex are not availableRandy Palamar1+5-3
2024-10-10 16:27ci: make sure build doesn't use matlabRandy Palamar1+1-1
2024-10-10 16:25fix build.sh matlab checking on w32Randy Palamar1+1-1
2024-10-10 16:22fix w32_file_info struct layoutRandy Palamar1+5-1
2024-10-10 04:46stream_append_s8: fix off by one in error conditionRandy Palamar1+1-1
2024-10-10 04:44stop NUL terminating input bufferRandy Palamar1+1-3
2024-10-09 19:27correct scientific notification calcRandy Palamar2+27-13
2024-10-09 12:42use X macro for compute shader uniformsRandy Palamar3+17-22
2024-10-08 23:30use userctx parameter in glDebugMessageCallbackRandy Palamar1+13-13
2024-10-08 22:02implement scientific notation printing; drop stdio.hRandy Palamar2+18-14
2024-10-08 21:24use stream_append_byte for single byte s8sRandy Palamar4+6-6
2024-10-08 21:18implement basic float formattingRandy Palamar2+35-13
2024-10-08 20:55use X macro to simplify some definitionsRandy Palamar4+28-25
2024-10-08 20:23remove raylib calls from platform layerRandy Palamar8+135-81
2024-10-08 16:52reorganize code allowing for platform specific main()Randy Palamar9+516-489
2024-10-08 05:21unreachable: fix typoRandy Palamar2+2-1
2024-10-08 03:19add unreachable() for ensuring compiler doesn't do dumb thingsRandy Palamar2+9-0
2024-10-07 22:58ui: fix a couple style mistakesRandy Palamar1+3-3
2024-10-07 22:52os_win32: actually declare the stderr_handleRandy Palamar1+3-1
2024-10-07 22:35remove remaining stdlib.h usageRandy Palamar3+35-10
2024-10-07 20:32remove stdio stderr and vfprintf from our codeRandy Palamar4+79-44
2024-10-07 19:10remove many *printf calls and move remaining to util.cRandy Palamar6+195-82
2024-10-07 15:30rename array_count to xdc_countRandy Palamar6+15-15
2024-10-04 21:28fix invalid matlab error tagRandy Palamar1+4-2
2024-10-04 19:12enshitify interface as demanded by matlabRandy Palamar2+16-8
2024-10-04 17:58make matlab linking optional in helper lib (and remove windows.h)Randy Palamar3+73-67
2024-10-04 15:10remove usage of w32 headersRandy Palamar3+131-79
2024-10-03 19:08do_sum_shader: pass in scale as a parameterRandy Palamar1+7-4
2024-10-03 17:22uforces/hercules: output complex data so averaging works correctlyRandy Palamar2+2-2
2024-10-03 16:48better handling of frame averaging over 0/1 framesRandy Palamar2+17-17
2024-10-03 15:58clear sum textures when parameters are modified via uiRandy Palamar1+13-8
2024-10-03 15:36make dt a global variableRandy Palamar3+14-13
2024-10-03 15:22compress text hovering into hover_textRandy Palamar1+21-27
2024-10-03 14:57remove os specific file stats structureRandy Palamar4+23-52
2024-10-02 21:38update raylib and also build its dynamic versionRandy Palamar1+20-7
2024-10-02 20:16revert most of 12f83e1Randy Palamar3+9-12
2024-10-02 19:25drop remaining useless sampler/image uniform settingRandy Palamar4+6-17
2024-10-02 18:12initial pass of runtime modification based on GPU limitsRandy Palamar4+77-24
2024-10-02 16:18close and reopen pipe after reading to avoid stale dataRandy Palamar3+28-21
2024-10-02 14:45clear output texture before summing into itRandy Palamar1+3-0
2024-10-02 14:35enable sum shader when summing in multi-array caseRandy Palamar1+5-2
2024-10-01 22:05restructure and finish image averaging implementationRandy Palamar11+98-77
2024-10-01 20:05CLAMP now works like a functionRandy Palamar2+14-18
2024-09-19 21:49first pass at multi array beamformingRandy Palamar11+128-71
2024-09-16 19:46uforces/hercules: image is now computed in xdc spaceRandy Palamar7+125-36
2024-09-16 14:46store channel_mapping in u16s instead of u32Randy Palamar5+9-5
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