colourpicker

Simple Colour Picker written in C
git clone anongit@rnpnr.xyz:colourpicker.git
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colourpicker.c (42454B)


      1 /* See LICENSE for copyright details */
      2 #include <raylib.h>
      3 #include <rlgl.h>
      4 
      5 #include "util.c"
      6 
      7 global f32 dt_for_frame;
      8 
      9 #ifdef _DEBUG
     10 enum clock_counts {
     11 	CC_WHOLE_RUN,
     12 	CC_DO_PICKER,
     13 	CC_DO_SLIDER,
     14 	CC_UPPER,
     15 	CC_LOWER,
     16 	CC_TEMP,
     17 	CC_LAST
     18 };
     19 global struct {
     20 	s64 cpu_cycles[CC_LAST];
     21 	s64 total_cycles[CC_LAST];
     22 	s64 hit_count[CC_LAST];
     23 } g_debug_clock_counts;
     24 
     25 #define BEGIN_CYCLE_COUNT(cc_name) \
     26 	g_debug_clock_counts.cpu_cycles[cc_name] = rdtsc(); \
     27 	g_debug_clock_counts.hit_count[cc_name]++
     28 
     29 #define END_CYCLE_COUNT(cc_name) \
     30 	g_debug_clock_counts.cpu_cycles[cc_name] = rdtsc() - g_debug_clock_counts.cpu_cycles[cc_name]; \
     31 	g_debug_clock_counts.total_cycles[cc_name] += g_debug_clock_counts.cpu_cycles[cc_name]
     32 
     33 #else
     34 #define BEGIN_CYCLE_COUNT(a)
     35 #define END_CYCLE_COUNT(a)
     36 #endif
     37 
     38 function void
     39 mem_move(u8 *dest, u8 *src, sz n)
     40 {
     41 	if (dest < src) while (n) { *dest++ = *src++; n--; }
     42 	else            while (n) { n--; dest[n] = src[n]; }
     43 }
     44 
     45 function b32
     46 point_in_rect(v2 p, Rect r)
     47 {
     48 	v2  end    = add_v2(r.pos, r.size);
     49 	b32 result = BETWEEN(p.x, r.pos.x, end.x) & BETWEEN(p.y, r.pos.y, end.y);
     50 	return result;
     51 }
     52 
     53 function f32
     54 move_towards_f32(f32 current, f32 target, f32 delta)
     55 {
     56 	if (target < current) {
     57 		current -= delta;
     58 		if (current < target)
     59 			current = target;
     60 	} else {
     61 		current += delta;
     62 		if (current > target)
     63 			current = target;
     64 	}
     65 	return current;
     66 }
     67 
     68 function Color
     69 fade(Color a, f32 alpha)
     70 {
     71 	a.a = (u8)((f32)a.a * alpha);
     72 	return a;
     73 }
     74 
     75 function f32
     76 lerp(f32 a, f32 b, f32 t)
     77 {
     78 	return a + t * (b - a);
     79 }
     80 
     81 function v4
     82 lerp_v4(v4 a, v4 b, f32 t)
     83 {
     84 	v4 result;
     85 	result.x = a.x + t * (b.x - a.x);
     86 	result.y = a.y + t * (b.y - a.y);
     87 	result.z = a.z + t * (b.z - a.z);
     88 	result.w = a.w + t * (b.w - a.w);
     89 	return result;
     90 }
     91 
     92 function v2
     93 measure_text(Font font, str8 text)
     94 {
     95 	v2 result = {.y = font.baseSize};
     96 
     97 	for (sz i = 0; i < text.len; i++) {
     98 		/* NOTE: assumes font glyphs are ordered (they are in our embedded fonts) */
     99 		s32 idx   = (s32)text.data[i] - 32;
    100 		result.x += font.glyphs[idx].advanceX;
    101 		if (font.glyphs[idx].advanceX == 0)
    102 			result.x += (font.recs[idx].width + font.glyphs[idx].offsetX);
    103 	}
    104 
    105 	return result;
    106 }
    107 
    108 function void
    109 draw_text(Font font, str8 text, v2 pos, Color colour)
    110 {
    111 	for (sz i = 0; i < text.len; i++) {
    112 		/* NOTE: assumes font glyphs are ordered (they are in our embedded fonts) */
    113 		s32 idx = text.data[i] - 32;
    114 		Rectangle dst = {
    115 			pos.x + font.glyphs[idx].offsetX - font.glyphPadding,
    116 			pos.y + font.glyphs[idx].offsetY - font.glyphPadding,
    117 			font.recs[idx].width  + 2.0f * font.glyphPadding,
    118 			font.recs[idx].height + 2.0f * font.glyphPadding
    119 		};
    120 		Rectangle src = {
    121 			font.recs[idx].x - font.glyphPadding,
    122 			font.recs[idx].y - font.glyphPadding,
    123 			font.recs[idx].width  + 2.0f * font.glyphPadding,
    124 			font.recs[idx].height + 2.0f * font.glyphPadding
    125 		};
    126 		DrawTexturePro(font.texture, src, dst, (Vector2){0}, 0, colour);
    127 
    128 		pos.x += font.glyphs[idx].advanceX;
    129 		if (font.glyphs[idx].advanceX == 0)
    130 			pos.x += font.recs[idx].width;
    131 	}
    132 }
    133 
    134 function v2
    135 left_align_text_in_rect(Rect r, str8 text, Font font)
    136 {
    137 	v2 ts    = measure_text(font, text);
    138 	v2 delta = { .h = r.size.h - ts.h };
    139 	return (v2) { .x = r.pos.x, .y = r.pos.y + 0.5 * delta.h, };
    140 }
    141 
    142 function Rect
    143 scale_rect_centered(Rect r, v2 scale)
    144 {
    145 	Rect or   = r;
    146 	r.size.w *= scale.x;
    147 	r.size.h *= scale.y;
    148 	r.pos.x  += (or.size.w - r.size.w) / 2;
    149 	r.pos.y  += (or.size.h - r.size.h) / 2;
    150 	return r;
    151 }
    152 
    153 function v2
    154 center_align_text_in_rect(Rect r, str8 text, Font font)
    155 {
    156 	v2 ts    = measure_text(font, text);
    157 	v2 delta = { .w = r.size.w - ts.w, .h = r.size.h - ts.h };
    158 	return (v2) {
    159 		.x = r.pos.x + 0.5 * delta.w,
    160 	        .y = r.pos.y + 0.5 * delta.h,
    161 	};
    162 }
    163 
    164 function Rect
    165 cut_rect_middle(Rect r, f32 left, f32 right)
    166 {
    167 	ASSERT(left <= right);
    168 	r.pos.x  += r.size.w * left;
    169 	r.size.w  = r.size.w * (right - left);
    170 	return r;
    171 }
    172 
    173 function Rect
    174 cut_rect_left(Rect r, f32 fraction)
    175 {
    176 	r.size.w *= fraction;
    177 	return r;
    178 }
    179 
    180 function Rect
    181 cut_rect_right(Rect r, f32 fraction)
    182 {
    183 	r.pos.x  += fraction * r.size.w;
    184 	r.size.w *= (1 - fraction);
    185 	return r;
    186 }
    187 
    188 function b32
    189 hover_rect(v2 mouse, Rect rect, f32 *hover_t)
    190 {
    191 	b32 result = point_in_rect(mouse, rect);
    192 	if (result) *hover_t += HOVER_SPEED * dt_for_frame;
    193 	else        *hover_t -= HOVER_SPEED * dt_for_frame;
    194 	CLAMP01(*hover_t);
    195 	return result;
    196 }
    197 
    198 function b32
    199 hover_var(ColourPickerCtx *ctx, v2 mouse, Rect rect, Variable *var)
    200 {
    201 	b32 result = 0;
    202 	if (ctx->interaction.kind != InteractionKind_Drag || var == ctx->interaction.active) {
    203 		result = hover_rect(mouse, rect, &var->parameter);
    204 		if (result) {
    205 			ctx->interaction.next_hot = var;
    206 			ctx->interaction.hot_rect = rect;
    207 		}
    208 	}
    209 	return result;
    210 }
    211 
    212 function void
    213 draw_cardinal_triangle(v2 midpoint, v2 size, v2 scale, enum cardinal_direction direction,
    214                        Color colour)
    215 {
    216 	v2 t1, t2;
    217 	switch (direction) {
    218 	case NORTH:
    219 		t1.x = midpoint.x - scale.x * size.x;
    220 		t1.y = midpoint.y + scale.y * size.y;
    221 		t2.x = midpoint.x + scale.x * size.x;
    222 		t2.y = midpoint.y + scale.y * size.y;
    223 		break;
    224 	case EAST:
    225 		t1.x = midpoint.x - scale.x * size.y;
    226 		t1.y = midpoint.y - scale.y * size.x;
    227 		t2.x = midpoint.x - scale.x * size.y;
    228 		t2.y = midpoint.y + scale.y * size.x;
    229 		break;
    230 	case SOUTH:
    231 		t1.x = midpoint.x + scale.x * size.x;
    232 		t1.y = midpoint.y - scale.y * size.y;
    233 		t2.x = midpoint.x - scale.x * size.x;
    234 		t2.y = midpoint.y - scale.y * size.y;
    235 		break;
    236 	case WEST:
    237 		t1.x = midpoint.x + scale.x * size.y;
    238 		t1.y = midpoint.y + scale.y * size.x;
    239 		t2.x = midpoint.x + scale.x * size.y;
    240 		t2.y = midpoint.y - scale.y * size.x;
    241 		break;
    242 	default: ASSERT(0); return;
    243 	}
    244 	DrawTriangle(midpoint.rv, t1.rv, t2.rv, colour);
    245 
    246 	#if 0
    247 	DrawCircleV(midpoint.rv, 6, RED);
    248 	DrawCircleV(t1.rv, 6, BLUE);
    249 	DrawCircleV(t2.rv, 6, GREEN);
    250 	#endif
    251 }
    252 
    253 function v4
    254 convert_colour(v4 colour, ColourKind current, ColourKind target)
    255 {
    256 	v4 result = colour;
    257 	switch (current) {
    258 	case ColourKind_RGB: {
    259 		switch (target) {
    260 		case ColourKind_RGB: break;
    261 		case ColourKind_HSV: result = rgb_to_hsv(colour); break;
    262 		InvalidDefaultCase;
    263 		}
    264 	} break;
    265 	case ColourKind_HSV: {
    266 		switch (target) {
    267 		case ColourKind_RGB: result = hsv_to_rgb(colour); break;
    268 		case ColourKind_HSV: break;
    269 		InvalidDefaultCase;
    270 		}
    271 	} break;
    272 	InvalidDefaultCase;
    273 	}
    274 	return result;
    275 }
    276 
    277 function v4
    278 get_formatted_colour(ColourPickerCtx *ctx, ColourKind format)
    279 {
    280 	v4 result = convert_colour(ctx->colour, ctx->stored_colour_kind, format);
    281 	return result;
    282 }
    283 
    284 function void
    285 store_formatted_colour(ColourPickerCtx *ctx, v4 colour, ColourKind format)
    286 {
    287 	ctx->colour = convert_colour(colour, format, ctx->stored_colour_kind);
    288 
    289 	/* TODO(rnp): what exactly was going on here? shouldn't we always redraw the texture ? */
    290 	if (ctx->stored_colour_kind == ColourKind_HSV)
    291 		ctx->flags |= ColourPickerFlag_RefillTexture;
    292 }
    293 
    294 function void
    295 get_slider_subrects(Rect r, Rect *label, Rect *slider, Rect *value)
    296 {
    297 	if (label) *label = cut_rect_left(r, 0.08);
    298 	if (value) *value = cut_rect_right(r, 0.83);
    299 	if (slider) {
    300 		*slider = cut_rect_middle(r, 0.1, 0.79);
    301 		slider->size.h *= 0.7;
    302 		slider->pos.y  += r.size.h * 0.15;
    303 	}
    304 }
    305 
    306 function void
    307 parse_and_store_text_input(ColourPickerCtx *ctx)
    308 {
    309 	str8 input = {.len = ctx->text_input_state.count, .data = ctx->text_input_state.buf};
    310 	v4   new_colour = {0};
    311 	ColourKind new_mode = ColourKind_Last;
    312 	if (ctx->text_input_state.idx == -1) {
    313 		return;
    314 	} else if (ctx->text_input_state.idx == INPUT_HEX) {
    315 		new_colour = normalize_colour(parse_hex_u32(input));
    316 		new_mode   = ColourKind_RGB;
    317 	} else {
    318 		new_mode   = ctx->stored_colour_kind;
    319 		new_colour = ctx->colour;
    320 		f32 fv = parse_f64(input);
    321 		CLAMP01(fv);
    322 		switch(ctx->text_input_state.idx) {
    323 		case INPUT_R: new_colour.r = fv; break;
    324 		case INPUT_G: new_colour.g = fv; break;
    325 		case INPUT_B: new_colour.b = fv; break;
    326 		case INPUT_A: new_colour.a = fv; break;
    327 		default: break;
    328 		}
    329 	}
    330 
    331 	if (new_mode != ColourKind_Last)
    332 		store_formatted_colour(ctx, new_colour, new_mode);
    333 }
    334 
    335 function void
    336 set_text_input_idx(ColourPickerCtx *ctx, enum input_indices idx, Rect r, v2 mouse)
    337 {
    338 	if (ctx->text_input_state.idx != (s32)idx)
    339 		parse_and_store_text_input(ctx);
    340 
    341 	Stream in = {.data = ctx->text_input_state.buf, .cap = countof(ctx->text_input_state.buf)};
    342 	if (idx == INPUT_HEX) {
    343 		stream_append_colour(&in, rl_colour_from_normalized(get_formatted_colour(ctx, ColourKind_RGB)));
    344 	} else {
    345 		f32 fv = 0;
    346 		switch (idx) {
    347 		case INPUT_R: fv = ctx->colour.r; break;
    348 		case INPUT_G: fv = ctx->colour.g; break;
    349 		case INPUT_B: fv = ctx->colour.b; break;
    350 		case INPUT_A: fv = ctx->colour.a; break;
    351 		default: break;
    352 		}
    353 		stream_append_f64(&in, fv, 100);
    354 	}
    355 	ctx->text_input_state.count = in.widx;
    356 
    357 	ctx->text_input_state.idx    = idx;
    358 	ctx->text_input_state.cursor = -1;
    359 	CLAMP(ctx->text_input_state.idx, -1, INPUT_A);
    360 	if (ctx->text_input_state.idx == -1)
    361 		return;
    362 
    363 	ASSERT(CheckCollisionPointRec(mouse.rv, r.rr));
    364 	ctx->text_input_state.cursor_hover_p = (mouse.x - r.pos.x) / r.size.w;
    365 	CLAMP01(ctx->text_input_state.cursor_hover_p);
    366 }
    367 
    368 function void
    369 do_text_input(ColourPickerCtx *ctx, Rect r, Color colour, s32 max_disp_chars)
    370 {
    371 	TextInputState *is = &ctx->text_input_state;
    372 	v2 ts  = measure_text(ctx->font, (str8){.len = is->count, .data = is->buf});
    373 	v2 pos = {.x = r.pos.x, .y = r.pos.y + (r.size.y - ts.y) / 2};
    374 
    375 	s32 buf_delta = is->count - max_disp_chars;
    376 	if (buf_delta < 0) buf_delta = 0;
    377 	str8 buf = {.len = is->count - buf_delta, .data = is->buf + buf_delta};
    378 	{
    379 		/* NOTE: drop a char if the subtext still doesn't fit */
    380 		v2 nts = measure_text(ctx->font, buf);
    381 		if (nts.w > 0.96 * r.size.w) {
    382 			buf.data++;
    383 			buf.len--;
    384 		}
    385 	}
    386 	draw_text(ctx->font, buf, pos, colour);
    387 
    388 	is->cursor_t = move_towards_f32(is->cursor_t, is->cursor_t_target, 1.5 * dt_for_frame);
    389 	if (is->cursor_t == is->cursor_t_target) {
    390 		if (is->cursor_t_target == 0) is->cursor_t_target = 1;
    391 		else                          is->cursor_t_target = 0;
    392 	}
    393 
    394 	v4 bg = ctx->cursor_colour;
    395 	bg.a  = 0;
    396 	Color cursor_colour = rl_colour_from_normalized(lerp_v4(bg, ctx->cursor_colour, is->cursor_t));
    397 
    398 	/* NOTE: guess a cursor position */
    399 	if (is->cursor == -1) {
    400 		/* NOTE: extra offset to help with putting a cursor at idx 0 */
    401 		#define TEXT_HALF_CHAR_WIDTH 10
    402 		f32 x_off = TEXT_HALF_CHAR_WIDTH, x_bounds = r.size.w * is->cursor_hover_p;
    403 		s32 i;
    404 		for (i = 0; i < is->count && x_off < x_bounds; i++) {
    405 			/* NOTE: assumes font glyphs are ordered */
    406 			s32 idx = is->buf[i] - 32;
    407 			x_off  += ctx->font.glyphs[idx].advanceX;
    408 			if (ctx->font.glyphs[idx].advanceX == 0)
    409 				x_off += ctx->font.recs[idx].width;
    410 		}
    411 		is->cursor = i;
    412 	}
    413 
    414 	buf.len = is->cursor - buf_delta;
    415 	v2 sts = measure_text(ctx->font, buf);
    416 	f32 cursor_x = r.pos.x + sts.x;
    417 	f32 cursor_width;
    418 	if (is->cursor == is->count) cursor_width = MIN(ctx->window_size.w * 0.03, 20);
    419 	else                         cursor_width = MIN(ctx->window_size.w * 0.01, 6);
    420 
    421 	Rect cursor_r = {
    422 		.pos  = {.x = cursor_x,     .y = pos.y},
    423 		.size = {.w = cursor_width, .h = ts.h},
    424 	};
    425 
    426 	DrawRectangleRec(cursor_r.rr, cursor_colour);
    427 
    428 	/* NOTE: handle multiple input keys on a single frame */
    429 	for (s32 key = GetCharPressed();
    430 	     is->count < (s32)countof(is->buf) && key > 0;
    431 	     key = GetCharPressed())
    432 	{
    433 		mem_move(is->buf + is->cursor + 1,
    434 		         is->buf + is->cursor,
    435 		         is->count - is->cursor);
    436 
    437 		is->buf[is->cursor++] = key;
    438 		is->count++;
    439 	}
    440 
    441 	is->cursor -= (IsKeyPressed(KEY_LEFT)  || IsKeyPressedRepeat(KEY_LEFT))  && is->cursor > 0;
    442 	is->cursor += (IsKeyPressed(KEY_RIGHT) || IsKeyPressedRepeat(KEY_RIGHT)) && is->cursor < is->count;
    443 
    444 	if ((IsKeyPressed(KEY_BACKSPACE) || IsKeyPressedRepeat(KEY_BACKSPACE)) && is->cursor > 0) {
    445 		is->cursor--;
    446 		if (is->cursor < countof(is->buf) - 1) {
    447 			mem_move(is->buf + is->cursor,
    448 			         is->buf + is->cursor + 1,
    449 			         is->count - is->cursor - 1);
    450 		}
    451 		is->count--;
    452 	}
    453 
    454 	if ((IsKeyPressed(KEY_DELETE) || IsKeyPressedRepeat(KEY_DELETE)) && is->cursor < is->count) {
    455 		mem_move(is->buf + is->cursor,
    456 		         is->buf + is->cursor + 1,
    457 		         is->count - is->cursor - 1);
    458 		is->count--;
    459 	}
    460 
    461 	if (IsKeyPressed(KEY_ENTER)) {
    462 		parse_and_store_text_input(ctx);
    463 		is->idx = -1;
    464 	}
    465 }
    466 
    467 function s32
    468 do_button(ButtonState *btn, v2 mouse, Rect r, f32 hover_speed)
    469 {
    470 	b32 hovered       = CheckCollisionPointRec(mouse.rv, r.rr);
    471 	s32 pressed_mask  = 0;
    472 	pressed_mask     |= MOUSE_LEFT  * (hovered && IsMouseButtonPressed(MOUSE_BUTTON_LEFT));
    473 	pressed_mask     |= MOUSE_RIGHT * (hovered && IsMouseButtonPressed(MOUSE_BUTTON_RIGHT));
    474 
    475 	if (hovered) btn->hover_t += hover_speed * dt_for_frame;
    476 	else         btn->hover_t -= hover_speed * dt_for_frame;
    477 	CLAMP01(btn->hover_t);
    478 
    479 	return pressed_mask;
    480 }
    481 
    482 function s32
    483 do_rect_button(ButtonState *btn, v2 mouse, Rect r, Color bg, f32 hover_speed, f32 scale_target, f32 fade_t)
    484 {
    485 	s32 pressed_mask = do_button(btn, mouse, r, hover_speed);
    486 
    487 	f32 param  = lerp(1, scale_target, btn->hover_t);
    488 	v2  bscale = (v2){
    489 		.x = param + RECT_BTN_BORDER_WIDTH / r.size.w,
    490 		.y = param + RECT_BTN_BORDER_WIDTH / r.size.h,
    491 	};
    492 	Rect sr    = scale_rect_centered(r, (v2){.x = param, .y = param});
    493 	Rect sb    = scale_rect_centered(r, bscale);
    494 	DrawRectangleRounded(sb.rr, SELECTOR_ROUNDNESS, 0, fade(SELECTOR_BORDER_COLOUR, fade_t));
    495 	DrawRectangleRounded(sr.rr, SELECTOR_ROUNDNESS, 0, fade(bg, fade_t));
    496 
    497 	return pressed_mask;
    498 }
    499 
    500 function s32
    501 do_text_button(ColourPickerCtx *ctx, ButtonState *btn, v2 mouse, Rect r, str8 text, v4 fg, Color bg)
    502 {
    503 	s32 pressed_mask = do_rect_button(btn, mouse, r, bg, HOVER_SPEED, 1, 1);
    504 
    505 	v2 tpos   = center_align_text_in_rect(r, text, ctx->font);
    506 	v2 spos   = {.x = tpos.x + 1.75, .y = tpos.y + 2};
    507 	v4 colour = lerp_v4(fg, ctx->hover_colour, btn->hover_t);
    508 
    509 	draw_text(ctx->font, text, spos, fade(BLACK, 0.8));
    510 	draw_text(ctx->font, text, tpos, rl_colour_from_normalized(colour));
    511 
    512 	return pressed_mask;
    513 }
    514 
    515 function void
    516 do_slider(ColourPickerCtx *ctx, Rect r, s32 label_idx, v2 relative_mouse, str8 name)
    517 {
    518 	Rect lr, sr, vr;
    519 	get_slider_subrects(r, &lr, &sr, &vr);
    520 
    521 	b32 hovering = CheckCollisionPointRec(relative_mouse.rv, sr.rr);
    522 
    523 	if (hovering && ctx->held_idx == -1)
    524 		ctx->held_idx = label_idx;
    525 
    526 	if (ctx->held_idx != -1) {
    527 		f32 current = ctx->colour.E[ctx->held_idx];
    528 		f32 wheel = GetMouseWheelMove();
    529 		if (IsMouseButtonDown(MOUSE_BUTTON_LEFT))
    530 			current = (relative_mouse.x - sr.pos.x) / sr.size.w;
    531 		current += wheel / 255;
    532 		CLAMP01(current);
    533 		ctx->colour.E[ctx->held_idx] = current;
    534 		ctx->flags |= ColourPickerFlag_RefillTexture;
    535 	}
    536 
    537 	if (IsMouseButtonUp(MOUSE_BUTTON_LEFT))
    538 		ctx->held_idx = -1;
    539 
    540 	f32 current = ctx->colour.E[label_idx];
    541 
    542 	{
    543 		f32 scale_delta  = (SLIDER_SCALE_TARGET - 1.0) * SLIDER_SCALE_SPEED * dt_for_frame;
    544 		b32 should_scale = (ctx->held_idx == -1 && hovering) ||
    545 		                   (ctx->held_idx != -1 && label_idx == ctx->held_idx);
    546 		f32 scale = ctx->ss.scale_t[label_idx];
    547 		scale     = move_towards_f32(scale, should_scale? SLIDER_SCALE_TARGET: 1.0,
    548 		                             scale_delta);
    549 		ctx->ss.scale_t[label_idx] = scale;
    550 
    551 		v2 tri_scale = {.x = scale, .y = scale};
    552 		v2 tri_mid   = {.x = sr.pos.x + current * sr.size.w, .y = sr.pos.y};
    553 		draw_cardinal_triangle(tri_mid, SLIDER_TRI_SIZE, tri_scale, SOUTH, ctx->fg);
    554 		tri_mid.y   += sr.size.h;
    555 		draw_cardinal_triangle(tri_mid, SLIDER_TRI_SIZE, tri_scale, NORTH, ctx->fg);
    556 	}
    557 
    558 	{
    559 		SliderState *s = &ctx->ss;
    560 		b32 collides = CheckCollisionPointRec(relative_mouse.rv, vr.rr);
    561 		if (collides && ctx->text_input_state.idx != (label_idx + 1)) {
    562 			s->colour_t[label_idx] += HOVER_SPEED * dt_for_frame;
    563 		} else {
    564 			s->colour_t[label_idx] -= HOVER_SPEED * dt_for_frame;
    565 		}
    566 		CLAMP01(s->colour_t[label_idx]);
    567 
    568 		if (!collides && ctx->text_input_state.idx == (label_idx + 1) &&
    569 		    IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
    570 			set_text_input_idx(ctx, -1, vr, relative_mouse);
    571 			current = ctx->colour.E[label_idx];
    572 		}
    573 
    574 		v4 colour       = lerp_v4(normalize_colour(pack_rl_colour(ctx->fg)),
    575 		                          ctx->hover_colour, s->colour_t[label_idx]);
    576 		Color colour_rl = rl_colour_from_normalized(colour);
    577 
    578 		if (collides && IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
    579 			set_text_input_idx(ctx, label_idx + 1, vr, relative_mouse);
    580 
    581 		if (ctx->text_input_state.idx != (label_idx + 1)) {
    582 			u8 vbuf[4];
    583 			Stream vstream = {.data = vbuf, .cap = countof(vbuf)};
    584 			stream_append_f64(&vstream, current, 100);
    585 			str8 value = {.len = vstream.widx, .data = vbuf};
    586 			draw_text(ctx->font, value, left_align_text_in_rect(vr, value, ctx->font), colour_rl);
    587 		} else {
    588 			do_text_input(ctx, vr, colour_rl, 4);
    589 		}
    590 	}
    591 	draw_text(ctx->font, name, center_align_text_in_rect(lr, name, ctx->font), ctx->fg);
    592 }
    593 
    594 function void
    595 do_status_bar(ColourPickerCtx *ctx, Rect r, v2 relative_mouse)
    596 {
    597 	Rect hex_r  = cut_rect_left(r, 0.5);
    598 	Rect mode_r;
    599 	get_slider_subrects(r, 0, 0, &mode_r);
    600 
    601 	str8 mode_txt = str8("");
    602 	switch (ctx->stored_colour_kind) {
    603 	case ColourKind_RGB: mode_txt = str8("RGB"); break;
    604 	case ColourKind_HSV: mode_txt = str8("HSV"); break;
    605 	InvalidDefaultCase;
    606 	}
    607 
    608 	v2 mode_ts     = measure_text(ctx->font, mode_txt);
    609 	mode_r.pos.y  += (mode_r.size.h - mode_ts.h) / 2;
    610 	mode_r.size.w  = mode_ts.w;
    611 
    612 	hover_var(ctx, relative_mouse, mode_r, &ctx->slider_mode_state.colour_kind_cycler);
    613 
    614 	u8 hbuf[8];
    615 	Stream hstream = {.data = hbuf, .cap = countof(hbuf)};
    616 	stream_append_colour(&hstream, rl_colour_from_normalized(get_formatted_colour(ctx, ColourKind_RGB)));
    617 	str8 hex   = {.len = hstream.widx, .data = hbuf};
    618 	str8 label = str8("RGB: ");
    619 
    620 	v2 label_size = measure_text(ctx->font, label);
    621 	v2 hex_size   = measure_text(ctx->font, hex);
    622 
    623 	f32 extra_input_scale = 1.07;
    624 	hex_r.size.w = extra_input_scale * (label_size.w + hex_size.w);
    625 
    626 	Rect label_r = cut_rect_left(hex_r,  label_size.x / hex_r.size.w);
    627 	hex_r        = cut_rect_right(hex_r, label_size.x / hex_r.size.w);
    628 
    629 	s32 hex_collides = CheckCollisionPointRec(relative_mouse.rv, hex_r.rr);
    630 
    631 	if (!hex_collides && ctx->text_input_state.idx == INPUT_HEX &&
    632 	    IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
    633 		set_text_input_idx(ctx, -1, hex_r, relative_mouse);
    634 		hstream.widx = 0;
    635 		stream_append_colour(&hstream, rl_colour_from_normalized(get_formatted_colour(ctx, ColourKind_RGB)));
    636 		hex.len = hstream.widx;
    637 	}
    638 
    639 	if (hex_collides && IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
    640 		set_text_input_idx(ctx, INPUT_HEX, hex_r, relative_mouse);
    641 
    642 	if (hex_collides && ctx->text_input_state.idx != INPUT_HEX)
    643 		ctx->sbs.hex_hover_t += HOVER_SPEED * dt_for_frame;
    644 	else
    645 		ctx->sbs.hex_hover_t -= HOVER_SPEED * dt_for_frame;
    646 	CLAMP01(ctx->sbs.hex_hover_t);
    647 
    648 	v4 fg          = normalize_colour(pack_rl_colour(ctx->fg));
    649 	v4 hex_colour  = lerp_v4(fg, ctx->hover_colour, ctx->sbs.hex_hover_t);
    650 	v4 mode_colour = lerp_v4(fg, ctx->hover_colour, ctx->slider_mode_state.colour_kind_cycler.parameter);
    651 
    652 	draw_text(ctx->font, label, left_align_text_in_rect(label_r, label, ctx->font), ctx->fg);
    653 
    654 	Color hex_colour_rl = rl_colour_from_normalized(hex_colour);
    655 	if (ctx->text_input_state.idx != INPUT_HEX) {
    656 		draw_text(ctx->font, hex, left_align_text_in_rect(hex_r, hex, ctx->font), hex_colour_rl);
    657 	} else {
    658 		do_text_input(ctx, hex_r, hex_colour_rl, 8);
    659 	}
    660 
    661 	draw_text(ctx->font, mode_txt, mode_r.pos, rl_colour_from_normalized(mode_colour));
    662 }
    663 
    664 function void
    665 do_colour_stack(ColourPickerCtx *ctx, Rect sa)
    666 {
    667 	ColourStackState *css = &ctx->colour_stack;
    668 
    669 	/* NOTE: Small adjusment to align with mode text. TODO: Cleanup? */
    670 	sa = scale_rect_centered(sa, (v2){.x = 1, .y = 0.98});
    671 	sa.pos.y += 0.02 * sa.size.h;
    672 
    673 	Rect r    = sa;
    674 	r.size.h *= 1.0 / (countof(css->items) + 3);
    675 	r.size.w *= 0.75;
    676 	r.pos.x  += (sa.size.w - r.size.w) * 0.5;
    677 
    678 	f32 y_pos_delta = r.size.h * 1.2;
    679 	r.pos.y -= y_pos_delta * css->y_off_t;
    680 
    681 	/* NOTE: Stack is moving up; draw last top item as it moves up and fades out */
    682 	if (css->fade_param) {
    683 		ButtonState btn;
    684 		do_rect_button(&btn, ctx->mouse_pos, r, rl_colour_from_normalized(css->last),
    685 		               0, 1, css->fade_param);
    686 		r.pos.y += y_pos_delta;
    687 	}
    688 
    689 	f32 stack_scale_target = (f32)(countof(css->items) + 1) / countof(css->items);
    690 
    691 	f32 fade_scale[countof(css->items)] = { [countof(css->items) - 1] = 1 };
    692 	for (u32 i = 0; i < countof(css->items); i++) {
    693 		s32 cidx    = (css->widx + i) % countof(css->items);
    694 		Color bg    = rl_colour_from_normalized(css->items[cidx]);
    695 		b32 pressed = do_rect_button(css->buttons + cidx, ctx->mouse_pos, r, bg,
    696 		                             BUTTON_HOVER_SPEED, stack_scale_target,
    697 		                             1 - css->fade_param * fade_scale[i]);
    698 		if (pressed) {
    699 			v4 hsv = rgb_to_hsv(css->items[cidx]);
    700 			store_formatted_colour(ctx, hsv, ColourKind_HSV);
    701 			if (ctx->mode == CPM_PICKER) {
    702 				ctx->pms.base_hue       = hsv.x;
    703 				ctx->pms.fractional_hue = 0;
    704 			}
    705 		}
    706 		r.pos.y += y_pos_delta;
    707 	}
    708 
    709 	css->fade_param -= BUTTON_HOVER_SPEED * dt_for_frame;
    710 	css->y_off_t    += BUTTON_HOVER_SPEED * dt_for_frame;
    711 	if (css->fade_param < 0) {
    712 		css->fade_param = 0;
    713 		css->y_off_t    = 0;
    714 	}
    715 
    716 	r.pos.y   = sa.pos.y + sa.size.h - r.size.h;
    717 	r.pos.x  += r.size.w * 0.1;
    718 	r.size.w *= 0.8;
    719 
    720 	b32 push_pressed = do_button(&css->tri_btn, ctx->mouse_pos, r, BUTTON_HOVER_SPEED);
    721 	f32 param    = css->tri_btn.hover_t;
    722 	v2 tri_size  = {.x = 0.25 * r.size.w,          .y = 0.5 * r.size.h};
    723 	v2 tri_scale = {.x = 1 - 0.5 * param,          .y = 1 + 0.3 * param};
    724 	v2 tri_mid   = {.x = r.pos.x + 0.5 * r.size.w, .y = r.pos.y - 0.3 * r.size.h * param};
    725 	draw_cardinal_triangle(tri_mid, tri_size, tri_scale, NORTH, ctx->fg);
    726 
    727 	if (push_pressed) {
    728 		css->fade_param         = 1.0;
    729 		css->last               = css->items[css->widx];
    730 		css->items[css->widx++] = get_formatted_colour(ctx, ColourKind_RGB);
    731 		if (css->widx == countof(css->items))
    732 			css->widx = 0;
    733 	}
    734 }
    735 
    736 function void
    737 do_colour_selector(ColourPickerCtx *ctx, Rect r)
    738 {
    739 	Color colour  = rl_colour_from_normalized(get_formatted_colour(ctx, ColourKind_RGB));
    740 	Color pcolour = rl_colour_from_normalized(ctx->previous_colour);
    741 
    742 	Rect cs[2] = {cut_rect_left(r, 0.5), cut_rect_right(r, 0.5)};
    743 	DrawRectangleRec(cs[0].rr, pcolour);
    744 	DrawRectangleRec(cs[1].rr, colour);
    745 
    746 	v4 fg        = normalize_colour(pack_rl_colour(ctx->fg));
    747 	str8 labels[2] = {str8("Revert"), str8("Apply")};
    748 
    749 	s32 pressed_idx = -1;
    750 	for (u32 i = 0; i < countof(cs); i++) {
    751 		if (CheckCollisionPointRec(ctx->mouse_pos.rv, cs[i].rr) && ctx->held_idx == -1) {
    752 			ctx->selection_hover_t[i] += HOVER_SPEED * dt_for_frame;
    753 
    754 			if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
    755 				pressed_idx = i;
    756 		} else {
    757 			ctx->selection_hover_t[i] -= HOVER_SPEED * dt_for_frame;
    758 		}
    759 
    760 		CLAMP01(ctx->selection_hover_t[i]);
    761 
    762 		v4 colour = lerp_v4(fg, ctx->hover_colour, ctx->selection_hover_t[i]);
    763 
    764 		v2 fpos = center_align_text_in_rect(cs[i], labels[i], ctx->font);
    765 		v2 pos  = fpos;
    766 		pos.x  += 1.75;
    767 		pos.y  += 2;
    768 		draw_text(ctx->font, labels[i], pos,  fade(BLACK, 0.8));
    769 		draw_text(ctx->font, labels[i], fpos, rl_colour_from_normalized(colour));
    770 	}
    771 
    772 	DrawRectangleRoundedLinesEx(r.rr, SELECTOR_ROUNDNESS, 0, 4 * SELECTOR_BORDER_WIDTH, ctx->bg);
    773 	DrawRectangleRoundedLinesEx(r.rr, SELECTOR_ROUNDNESS, 0, SELECTOR_BORDER_WIDTH,
    774 	                            SELECTOR_BORDER_COLOUR);
    775 	v2 start  = cs[1].pos;
    776 	v2 end    = cs[1].pos;
    777 	end.y    += cs[1].size.h;
    778 	DrawLineEx(start.rv, end.rv, SELECTOR_BORDER_WIDTH, SELECTOR_BORDER_COLOUR);
    779 
    780 	if      (pressed_idx == 0) store_formatted_colour(ctx, ctx->previous_colour, ColourKind_RGB);
    781 	else if (pressed_idx == 1) ctx->previous_colour = get_formatted_colour(ctx, ColourKind_RGB);
    782 
    783 	if (pressed_idx != -1) {
    784 		ctx->pms.base_hue       = get_formatted_colour(ctx, ColourKind_HSV).x;
    785 		ctx->pms.fractional_hue = 0;
    786 	}
    787 }
    788 
    789 function void
    790 do_slider_shader(ColourPickerCtx *ctx, Rect r, s32 colour_mode, f32 *regions, f32 *colours)
    791 {
    792 	f32 border_thick = SLIDER_BORDER_WIDTH;
    793 	f32 radius       = SLIDER_ROUNDNESS / 2;
    794 	/* NOTE: scale radius by rect width or height to adapt to window scaling */
    795 	radius          *= (r.size.w > r.size.h)? r.size.h : r.size.w;
    796 
    797 	BeginShaderMode(ctx->picker_shader);
    798 	rlEnableShader(ctx->picker_shader.id);
    799 	rlSetUniform(ctx->mode_id,         &ctx->mode,    RL_SHADER_UNIFORM_INT,   1);
    800 	rlSetUniform(ctx->radius_id,       &radius,       RL_SHADER_UNIFORM_FLOAT, 1);
    801 	rlSetUniform(ctx->border_thick_id, &border_thick, RL_SHADER_UNIFORM_FLOAT, 1);
    802 	rlSetUniform(ctx->colour_mode_id,  &colour_mode,  RL_SHADER_UNIFORM_INT,   1);
    803 	rlSetUniform(ctx->colours_id,      colours,       RL_SHADER_UNIFORM_VEC4,  3);
    804 	rlSetUniform(ctx->regions_id,      regions,       RL_SHADER_UNIFORM_VEC4,  4);
    805 	DrawRectanglePro(r.rr, (Vector2){0}, 0, BLACK);
    806 	EndShaderMode();
    807 }
    808 
    809 function void
    810 do_slider_mode(ColourPickerCtx *ctx, v2 relative_mouse)
    811 {
    812 	BEGIN_CYCLE_COUNT(CC_DO_SLIDER);
    813 
    814 	Rect tr  = {
    815 		.size = {
    816 			.w = ctx->picker_texture.texture.width,
    817 			.h = ctx->picker_texture.texture.height
    818 		}
    819 	};
    820 	Rect sb    = tr;
    821 	Rect ss    = tr;
    822 	sb.size.h *= 0.1;
    823 	ss.size.h *= 0.15;
    824 	ss.pos.y  += 1.2 * sb.size.h;
    825 
    826 	BeginTextureMode(ctx->slider_texture);
    827 	ClearBackground(ctx->bg);
    828 
    829 	do_status_bar(ctx, sb, relative_mouse);
    830 
    831 	Rect sr;
    832 	get_slider_subrects(ss, 0, &sr, 0);
    833 	f32 r_bound = sr.pos.x + sr.size.w;
    834 	f32 y_step  = 1.525 * ss.size.h;
    835 
    836 
    837 	local_persist str8 colour_slider_labels[ColourKind_Last][4] = {
    838 		[ColourKind_RGB] = { str8("R"), str8("G"), str8("B"), str8("A") },
    839 		[ColourKind_HSV] = { str8("H"), str8("S"), str8("V"), str8("A") },
    840 	};
    841 	for (s32 i = 0; i < 4; i++) {
    842 		str8 name = colour_slider_labels[ctx->stored_colour_kind][i];
    843 		do_slider(ctx, ss, i, relative_mouse, name);
    844 		ss.pos.y += y_step;
    845 	}
    846 
    847 	f32 start_y = sr.pos.y - 0.5 * ss.size.h;
    848 	f32 end_y   = start_y + sr.size.h;
    849 	f32 regions[16] = {
    850 		sr.pos.x, start_y + 3 * y_step, r_bound, end_y + 3 * y_step,
    851 		sr.pos.x, start_y + 2 * y_step, r_bound, end_y + 2 * y_step,
    852 		sr.pos.x, start_y + 1 * y_step, r_bound, end_y + 1 * y_step,
    853 		sr.pos.x, start_y + 0 * y_step, r_bound, end_y + 0 * y_step
    854 	};
    855 	v4 colours[3] = {ctx->colour};
    856 	do_slider_shader(ctx, tr, ctx->stored_colour_kind, regions, (f32 *)colours);
    857 
    858 	EndTextureMode();
    859 
    860 	END_CYCLE_COUNT(CC_DO_SLIDER);
    861 }
    862 
    863 
    864 #define PM_LEFT   0
    865 #define PM_MIDDLE 1
    866 #define PM_RIGHT  2
    867 
    868 function v4
    869 do_vertical_slider(ColourPickerCtx *ctx, v2 test_pos, Rect r, s32 idx,
    870                    v4 bot_colour, v4 top_colour, v4 colour)
    871 {
    872 	b32 hovering = CheckCollisionPointRec(test_pos.rv, r.rr);
    873 
    874 	if (hovering && ctx->held_idx == -1) {
    875 		colour.x -= GetMouseWheelMove() * (bot_colour.x - top_colour.x) / 36;
    876 		CLAMP(colour.x, top_colour.x, bot_colour.x);
    877 	}
    878 
    879 	if (hovering && IsMouseButtonDown(MOUSE_BUTTON_LEFT) && ctx->held_idx == -1)
    880 		ctx->held_idx = idx;
    881 
    882 	if (ctx->held_idx == idx) {
    883 		CLAMP(test_pos.y, r.pos.y, r.pos.y + r.size.h);
    884 		f32 new_t = (test_pos.y - r.pos.y) / r.size.h;
    885 		colour.x  = top_colour.x + new_t * (bot_colour.x - top_colour.x);
    886 	}
    887 
    888 	f32 param = (colour.x - top_colour.x) / (bot_colour.x - top_colour.x);
    889 	{
    890 		b32 should_scale = (ctx->held_idx == -1 && hovering) ||
    891 		                   (ctx->held_idx != -1 && ctx->held_idx == idx);
    892 		if (should_scale) ctx->pms.scale_t[idx] += SLIDER_SCALE_SPEED * dt_for_frame;
    893 		else              ctx->pms.scale_t[idx] -= SLIDER_SCALE_SPEED * dt_for_frame;
    894 		CLAMP01(ctx->pms.scale_t[idx]);
    895 
    896 		f32 scale    = lerp(1, SLIDER_SCALE_TARGET, ctx->pms.scale_t[idx]);
    897 		v2 tri_scale = {.x = scale, .y = scale};
    898 		v2 tri_mid   = {.x = r.pos.x, .y = r.pos.y + (param * r.size.h)};
    899 		draw_cardinal_triangle(tri_mid, SLIDER_TRI_SIZE, tri_scale, EAST, ctx->fg);
    900 		tri_mid.x   += r.size.w;
    901 		draw_cardinal_triangle(tri_mid, SLIDER_TRI_SIZE, tri_scale, WEST, ctx->fg);
    902 	}
    903 
    904 	return colour;
    905 }
    906 
    907 function void
    908 do_picker_mode(ColourPickerCtx *ctx, v2 relative_mouse)
    909 {
    910 	BEGIN_CYCLE_COUNT(CC_DO_PICKER);
    911 
    912 	v4 colour = get_formatted_colour(ctx, ColourKind_HSV);
    913 	colour.x  = ctx->pms.base_hue + ctx->pms.fractional_hue;
    914 
    915 	Rect tr  = {
    916 		.size = {
    917 			.w = ctx->picker_texture.texture.width,
    918 			.h = ctx->picker_texture.texture.height
    919 		}
    920 	};
    921 
    922 	Rect hs1 = scale_rect_centered(cut_rect_left(tr, 0.2),        (v2){.x = 0.5, .y = 0.95});
    923 	Rect hs2 = scale_rect_centered(cut_rect_middle(tr, 0.2, 0.4), (v2){.x = 0.5, .y = 0.95});
    924 	Rect sv  = scale_rect_centered(cut_rect_right(tr, 0.4),       (v2){.x = 1.0, .y = 0.95});
    925 
    926 	BeginTextureMode(ctx->picker_texture);
    927 	ClearBackground(ctx->bg);
    928 
    929 	v4 hsv[3] = {colour, colour, colour};
    930 	hsv[1].x = 0;
    931 	hsv[2].x = 1;
    932 	f32 last_hue = colour.x;
    933 	colour = do_vertical_slider(ctx, relative_mouse, hs1, PM_LEFT, hsv[2], hsv[1], colour);
    934 	if (colour.x != last_hue)
    935 		ctx->pms.base_hue = colour.x - ctx->pms.fractional_hue;
    936 
    937 	f32 fraction = 0.1;
    938 	if (ctx->pms.base_hue - 0.5 * fraction < 0) {
    939 		hsv[1].x = 0;
    940 		hsv[2].x = fraction;
    941 	} else if (ctx->pms.base_hue + 0.5 * fraction > 1) {
    942 		hsv[1].x = 1 - fraction;
    943 		hsv[2].x = 1;
    944 	} else {
    945 		hsv[1].x = ctx->pms.base_hue - 0.5 * fraction;
    946 		hsv[2].x = ctx->pms.base_hue + 0.5 * fraction;
    947 	}
    948 
    949 	colour = do_vertical_slider(ctx, relative_mouse, hs2, PM_MIDDLE, hsv[2], hsv[1], colour);
    950 	ctx->pms.fractional_hue = colour.x - ctx->pms.base_hue;
    951 
    952 	{
    953 		f32 regions[16] = {
    954 			hs1.pos.x, hs1.pos.y, hs1.pos.x + hs1.size.w, hs1.pos.y + hs1.size.h,
    955 			hs2.pos.x, hs2.pos.y, hs2.pos.x + hs2.size.w, hs2.pos.y + hs2.size.h,
    956 			sv.pos.x,  sv.pos.y,  sv.pos.x  + sv.size.w,  sv.pos.y  + sv.size.h
    957 		};
    958 		do_slider_shader(ctx, tr, ColourKind_HSV, regions, (f32 *)hsv);
    959 	}
    960 
    961 	b32 hovering = CheckCollisionPointRec(relative_mouse.rv, sv.rr);
    962 	if (hovering && IsMouseButtonDown(MOUSE_BUTTON_LEFT) && ctx->held_idx == -1)
    963 		ctx->held_idx = PM_RIGHT;
    964 
    965 	if (ctx->held_idx == PM_RIGHT) {
    966 		CLAMP(relative_mouse.x, sv.pos.x, sv.pos.x + sv.size.w);
    967 		CLAMP(relative_mouse.y, sv.pos.y, sv.pos.y + sv.size.h);
    968 		colour.y = (relative_mouse.x - sv.pos.x) / sv.size.w;
    969 		colour.z = (sv.pos.y + sv.size.h - relative_mouse.y) / sv.size.h;
    970 	}
    971 
    972 	f32 radius = 4;
    973 	v2  param  = {.x = colour.y, .y = 1 - colour.z};
    974 	{
    975 		b32 should_scale = (ctx->held_idx == -1 && hovering) ||
    976 		                   (ctx->held_idx != -1 && ctx->held_idx == PM_RIGHT);
    977 		if (should_scale) ctx->pms.scale_t[PM_RIGHT] += SLIDER_SCALE_SPEED * dt_for_frame;
    978 		else              ctx->pms.scale_t[PM_RIGHT] -= SLIDER_SCALE_SPEED * dt_for_frame;
    979 		CLAMP01(ctx->pms.scale_t[PM_RIGHT]);
    980 
    981 		f32 slider_scale = lerp(1, SLIDER_SCALE_TARGET, ctx->pms.scale_t[PM_RIGHT]);
    982 		f32 line_len     = 8;
    983 
    984 		/* NOTE: North-East */
    985 		v2 start = {
    986 			.x = sv.pos.x + (param.x * sv.size.w) + 0.5 * radius,
    987 			.y = sv.pos.y + (param.y * sv.size.h) + 0.5 * radius,
    988 		};
    989 		v2 end   = start;
    990 		end.x   += line_len * slider_scale;
    991 		end.y   += line_len * slider_scale;
    992 		DrawLineEx(start.rv, end.rv, 4, ctx->fg);
    993 
    994 		/* NOTE: North-West */
    995 		start.x -= radius;
    996 		end      = start;
    997 		end.x   -= line_len * slider_scale;
    998 		end.y   += line_len * slider_scale;
    999 		DrawLineEx(start.rv, end.rv, 4, ctx->fg);
   1000 
   1001 		/* NOTE: South-West */
   1002 		start.y -= radius;
   1003 		end      = start;
   1004 		end.x   -= line_len * slider_scale;
   1005 		end.y   -= line_len * slider_scale;
   1006 		DrawLineEx(start.rv, end.rv, 4, ctx->fg);
   1007 
   1008 		/* NOTE: South-East */
   1009 		start.x += radius;
   1010 		end      = start;
   1011 		end.x   += line_len * slider_scale;
   1012 		end.y   -= line_len * slider_scale;
   1013 		DrawLineEx(start.rv, end.rv, 4, ctx->fg);
   1014 	}
   1015 
   1016 	EndTextureMode();
   1017 
   1018 	if (IsMouseButtonUp(MOUSE_BUTTON_LEFT))
   1019 		ctx->held_idx = -1;
   1020 
   1021 	store_formatted_colour(ctx, colour, ColourKind_HSV);
   1022 
   1023 	END_CYCLE_COUNT(CC_DO_PICKER);
   1024 }
   1025 
   1026 
   1027 #ifdef _DEBUG
   1028 #include <stdio.h>
   1029 #endif
   1030 function void
   1031 debug_dump_info(ColourPickerCtx *ctx)
   1032 {
   1033 	(void)ctx;
   1034 #ifdef _DEBUG
   1035 	if (IsKeyPressed(KEY_F1))
   1036 		ctx->flags ^= ColourPickerFlag_PrintDebug;
   1037 
   1038 	DrawFPS(20, 20);
   1039 
   1040 	local_persist char *fmts[CC_LAST] = {
   1041 		[CC_WHOLE_RUN] = "Whole Run:   %7ld cyc | %2d h | %7d cyc/h\n",
   1042 		[CC_DO_PICKER] = "Picker Mode: %7ld cyc | %2d h | %7d cyc/h\n",
   1043 		[CC_DO_SLIDER] = "Slider Mode: %7ld cyc | %2d h | %7d cyc/h\n",
   1044 		[CC_UPPER]     = "Upper:       %7ld cyc | %2d h | %7d cyc/h\n",
   1045 		[CC_LOWER]     = "Lower:       %7ld cyc | %2d h | %7d cyc/h\n",
   1046 		[CC_TEMP]      = "Temp:        %7ld cyc | %2d h | %7d cyc/h\n",
   1047 	};
   1048 
   1049 	s64 cycs[CC_LAST];
   1050 	s64 hits[CC_LAST];
   1051 
   1052 	for (u32 i = 0; i < CC_LAST; i++) {
   1053 		cycs[i] = g_debug_clock_counts.total_cycles[i];
   1054 		hits[i] = g_debug_clock_counts.hit_count[i];
   1055 		g_debug_clock_counts.hit_count[i]  = 0;
   1056 		g_debug_clock_counts.total_cycles[i] = 0;
   1057 	}
   1058 
   1059 	if (!(ctx->flags & ColourPickerFlag_PrintDebug))
   1060 		return;
   1061 
   1062 	local_persist u32 fcount;
   1063 	fcount++;
   1064 	if (fcount != 60)
   1065 		return;
   1066 	fcount = 0;
   1067 
   1068 	printf("Begin Cycle Dump\n");
   1069 	for (u32 i = 0; i < CC_LAST; i++) {
   1070 		if (hits[i] == 0)
   1071 			continue;
   1072 		printf(fmts[i], cycs[i], hits[i], cycs[i]/hits[i]);
   1073 	}
   1074 #endif
   1075 }
   1076 
   1077 function void
   1078 colour_picker_begin_interact(ColourPickerCtx *ctx, b32 scroll)
   1079 {
   1080 	InteractionState *is = &ctx->interaction;
   1081 	if (is->hot) {
   1082 		switch (is->hot->kind) {
   1083 		case VariableKind_Cycler: {
   1084 			if (scroll) is->kind = InteractionKind_Scroll;
   1085 			else        is->kind = InteractionKind_Set;
   1086 		} break;
   1087 		InvalidDefaultCase;
   1088 		}
   1089 	}
   1090 
   1091 	if (is->kind != InteractionKind_None) {
   1092 		is->active = is->hot;
   1093 		is->rect   = is->hot_rect;
   1094 	}
   1095 }
   1096 
   1097 function void
   1098 colour_picker_end_interact(ColourPickerCtx *ctx, b32 mouse_left_pressed, b32 mouse_right_pressed)
   1099 {
   1100 	InteractionState *is = &ctx->interaction;
   1101 	switch (is->kind) {
   1102 	case InteractionKind_Scroll: {
   1103 		f32 delta = GetMouseWheelMoveV().y;
   1104 		switch (is->active->kind) {
   1105 		case VariableKind_Cycler: {
   1106 			is->active->cycler.state += delta;
   1107 			is->active->cycler.state %= is->active->cycler.length;
   1108 		} break;
   1109 		InvalidDefaultCase;
   1110 		}
   1111 	} break;
   1112 	case InteractionKind_Set: {
   1113 		switch (is->active->kind) {
   1114 		case VariableKind_Cycler: {
   1115 			s32 delta = (s32)mouse_left_pressed - (s32)mouse_right_pressed;
   1116 			is->active->cycler.state += delta;
   1117 			is->active->cycler.state %= is->active->cycler.length;
   1118 		} break;
   1119 		InvalidDefaultCase;
   1120 		}
   1121 	} break;
   1122 	InvalidDefaultCase;
   1123 	}
   1124 
   1125 	if (is->active->flags & VariableFlag_UpdateStoredMode) {
   1126 		ASSERT(is->active->kind == VariableKind_Cycler);
   1127 		ctx->colour = convert_colour(ctx->colour, ctx->stored_colour_kind,
   1128 		                             is->active->cycler.state);
   1129 		ctx->stored_colour_kind = is->active->cycler.state;
   1130 	}
   1131 
   1132 	is->kind   = InteractionKind_None;
   1133 	is->active = 0;
   1134 }
   1135 
   1136 function void
   1137 colour_picker_interact(ColourPickerCtx *ctx, v2 mouse)
   1138 {
   1139 	InteractionState *is = &ctx->interaction;
   1140 	if (!is->active) is->hot = is->next_hot;
   1141 	is->next_hot = 0;
   1142 
   1143 	b32 mouse_left_pressed  = IsMouseButtonPressed(MOUSE_BUTTON_LEFT);
   1144 	b32 mouse_right_pressed = IsMouseButtonPressed(MOUSE_BUTTON_RIGHT);
   1145 	b32 wheel_moved         = GetMouseWheelMoveV().y != 0;
   1146 	if (mouse_left_pressed || mouse_right_pressed || wheel_moved) {
   1147 		if (is->kind != InteractionKind_None)
   1148 			colour_picker_end_interact(ctx, mouse_left_pressed, mouse_right_pressed);
   1149 		colour_picker_begin_interact(ctx, wheel_moved);
   1150 	}
   1151 
   1152 	switch (is->kind) {
   1153 	case InteractionKind_None: break;
   1154 	case InteractionKind_Scroll:
   1155 	case InteractionKind_Set: {
   1156 		colour_picker_end_interact(ctx, mouse_left_pressed, mouse_right_pressed);
   1157 	} break;
   1158 	InvalidDefaultCase;
   1159 	}
   1160 
   1161 	ctx->last_mouse = mouse;
   1162 }
   1163 
   1164 function void
   1165 colour_picker_init(ColourPickerCtx *ctx)
   1166 {
   1167 #ifdef _DEBUG
   1168 	ctx->picker_shader   = LoadShader(0, HSV_LERP_SHADER_NAME);
   1169 #else
   1170 	ctx->picker_shader   = LoadShaderFromMemory(0, _binary_slider_lerp_glsl_start);
   1171 #endif
   1172 	ctx->mode_id         = GetShaderLocation(ctx->picker_shader, "u_mode");
   1173 	ctx->colour_mode_id  = GetShaderLocation(ctx->picker_shader, "u_colour_mode");
   1174 	ctx->colours_id      = GetShaderLocation(ctx->picker_shader, "u_colours");
   1175 	ctx->regions_id      = GetShaderLocation(ctx->picker_shader, "u_regions");
   1176 	ctx->radius_id       = GetShaderLocation(ctx->picker_shader, "u_radius");
   1177 	ctx->border_thick_id = GetShaderLocation(ctx->picker_shader, "u_border_thick");
   1178 
   1179 	local_persist str8 colour_kind_labels[ColourKind_Last] = {
   1180 		[ColourKind_RGB] = str8("RGB"),
   1181 		[ColourKind_HSV] = str8("HSV"),
   1182 	};
   1183 	ctx->slider_mode_state.colour_kind_cycler.kind  = VariableKind_Cycler;
   1184 	ctx->slider_mode_state.colour_kind_cycler.flags = VariableFlag_UpdateStoredMode;
   1185 	ctx->slider_mode_state.colour_kind_cycler.cycler.state  = ctx->stored_colour_kind;
   1186 	ctx->slider_mode_state.colour_kind_cycler.cycler.length = countof(colour_kind_labels);
   1187 	ctx->slider_mode_state.colour_kind_cycler.cycler.labels = colour_kind_labels;
   1188 
   1189 	ctx->flags |= ColourPickerFlag_Ready;
   1190 }
   1191 
   1192 DEBUG_EXPORT void
   1193 do_colour_picker(ColourPickerCtx *ctx, f32 dt, Vector2 window_pos, Vector2 mouse_pos)
   1194 {
   1195 	BEGIN_CYCLE_COUNT(CC_WHOLE_RUN);
   1196 
   1197 	dt_for_frame = dt;
   1198 
   1199 	if (IsWindowResized()) {
   1200 		ctx->window_size.h = GetScreenHeight();
   1201 		ctx->window_size.w = ctx->window_size.h / WINDOW_ASPECT_RATIO;
   1202 		SetWindowSize(ctx->window_size.w, ctx->window_size.h);
   1203 
   1204 		UnloadTexture(ctx->font.texture);
   1205 		if (ctx->window_size.w < 480) ctx->font = LoadFont_lora_sb_1_inc();
   1206 		else                          ctx->font = LoadFont_lora_sb_0_inc();
   1207 	}
   1208 
   1209 	if (!(ctx->flags & ColourPickerFlag_Ready))
   1210 		colour_picker_init(ctx);
   1211 
   1212 	ctx->mouse_pos.rv  = mouse_pos;
   1213 	ctx->window_pos.rv = window_pos;
   1214 
   1215 	colour_picker_interact(ctx, ctx->mouse_pos);
   1216 
   1217 	uv2 ws = ctx->window_size;
   1218 
   1219 	DrawRectangle(ctx->window_pos.x, ctx->window_pos.y, ws.w, ws.h, ctx->bg);
   1220 
   1221 	v2 pad = {.x = 0.05 * ws.w, .y = 0.05 * ws.h};
   1222 	Rect upper = {
   1223 		.pos  = {.x = ctx->window_pos.x + pad.x, .y = ctx->window_pos.y + pad.y},
   1224 		.size = {.w = ws.w - 2 * pad.x,          .h = ws.h * 0.6},
   1225 	};
   1226 	Rect lower = {
   1227 		.pos  = {.x = upper.pos.x,      .y = upper.pos.y + ws.h * 0.6},
   1228 		.size = {.w = ws.w - 2 * pad.x, .h = ws.h * 0.4 - 1 * pad.y},
   1229 	};
   1230 
   1231 	BEGIN_CYCLE_COUNT(CC_UPPER);
   1232 
   1233 	Rect ma = cut_rect_left(upper, 0.84);
   1234 	Rect sa = cut_rect_right(upper, 0.84);
   1235 	do_colour_stack(ctx, sa);
   1236 
   1237 	v2 ma_relative_mouse  = ctx->mouse_pos;
   1238 	ma_relative_mouse.x  -= ma.pos.x;
   1239 	ma_relative_mouse.y  -= ma.pos.y;
   1240 
   1241 	{
   1242 		/* TODO(rnp): move this into single resize function */
   1243 		if (ctx->picker_texture.texture.width != (s32)(ma.size.w)) {
   1244 			s32 w = ma.size.w;
   1245 			s32 h = ma.size.h;
   1246 			UnloadRenderTexture(ctx->picker_texture);
   1247 			ctx->picker_texture = LoadRenderTexture(w, h);
   1248 			if (ctx->mode != CPM_PICKER) {
   1249 				s32 mode  = ctx->mode;
   1250 				ctx->mode = CPM_PICKER;
   1251 				do_picker_mode(ctx, ma_relative_mouse);
   1252 				ctx->mode = mode;
   1253 			}
   1254 		}
   1255 
   1256 		if (ctx->slider_texture.texture.width != (s32)(ma.size.w)) {
   1257 			s32 w = ma.size.w;
   1258 			s32 h = ma.size.h;
   1259 			UnloadRenderTexture(ctx->slider_texture);
   1260 			ctx->slider_texture = LoadRenderTexture(w, h);
   1261 			if (ctx->mode != CPM_SLIDERS) {
   1262 				s32 mode  = ctx->mode;
   1263 				ctx->mode = CPM_SLIDERS;
   1264 				do_slider_mode(ctx, ma_relative_mouse);
   1265 				ctx->mode = mode;
   1266 			}
   1267 		}
   1268 	}
   1269 
   1270 	{
   1271 		Rect tr = {
   1272 			.size = {
   1273 				.w = ctx->slider_texture.texture.width,
   1274 				.h = -ctx->slider_texture.texture.height
   1275 			}
   1276 		};
   1277 		NPatchInfo tnp = {tr.rr, 0, 0, 0, 0, NPATCH_NINE_PATCH};
   1278 		switch (ctx->mode) {
   1279 		case CPM_SLIDERS:
   1280 			do_slider_mode(ctx, ma_relative_mouse);
   1281 			DrawTextureNPatch(ctx->slider_texture.texture, tnp, ma.rr, (Vector2){0},
   1282 			                  0, WHITE);
   1283 			break;
   1284 		case CPM_PICKER:
   1285 			do_picker_mode(ctx, ma_relative_mouse);
   1286 			DrawTextureNPatch(ctx->picker_texture.texture, tnp, ma.rr, (Vector2){0},
   1287 			                  0, WHITE);
   1288 			break;
   1289 		case CPM_LAST:
   1290 			ASSERT(0);
   1291 			break;
   1292 		}
   1293 		DrawRectangleRec(ma.rr, fade(ctx->bg, 1 - ctx->mcs.mode_visible_t));
   1294 	}
   1295 
   1296 	END_CYCLE_COUNT(CC_UPPER);
   1297 
   1298 	{
   1299 		BEGIN_CYCLE_COUNT(CC_LOWER);
   1300 		Rect cb    = lower;
   1301 		cb.size.h *= 0.25;
   1302 		cb.pos.y  += 0.04 * lower.size.h;
   1303 		do_colour_selector(ctx, cb);
   1304 
   1305 		f32 mode_x_pad = 0.04 * lower.size.w;
   1306 
   1307 		Rect mb    = cb;
   1308 		mb.size.w *= (1.0 / (CPM_LAST + 1) - 0.1);
   1309 		mb.size.w -= 0.5 * mode_x_pad;
   1310 		mb.size.h  = mb.size.w;
   1311 
   1312 		mb.pos.y  += lower.size.h * 0.75 / 2;
   1313 
   1314 		f32 offset = lower.size.w - (CPM_LAST + 1) * (mb.size.w + 0.5 * mode_x_pad);
   1315 		mb.pos.x  += 0.5 * offset;
   1316 
   1317 		Rect tr = {.size.w =  ctx->slider_texture.texture.width,
   1318 		           .size.h = -ctx->slider_texture.texture.height};
   1319 
   1320 		NPatchInfo tnp = {tr.rr, 0, 0, 0, 0, NPATCH_NINE_PATCH };
   1321 		for (u32 i = 0; i < CPM_LAST; i++) {
   1322 			if (do_button(ctx->mcs.buttons + i, ctx->mouse_pos, mb, 10)) {
   1323 				if (ctx->mode != i)
   1324 					ctx->mcs.next_mode = i;
   1325 			}
   1326 
   1327 			if (ctx->mcs.next_mode != -1) {
   1328 				ctx->mcs.mode_visible_t -= 2 * dt_for_frame;
   1329 				if (ctx->mcs.mode_visible_t < 0) {
   1330 					ctx->mode          = ctx->mcs.next_mode;
   1331 					ctx->mcs.next_mode = -1;
   1332 					if (ctx->mode == CPM_PICKER) {
   1333 						v4 hsv = get_formatted_colour(ctx, ColourKind_HSV);
   1334 						ctx->pms.base_hue       = hsv.x;
   1335 						ctx->pms.fractional_hue = 0;
   1336 					}
   1337 					ctx->flags |= ColourPickerFlag_RefillTexture;
   1338 				}
   1339 			} else {
   1340 				ctx->mcs.mode_visible_t += 2 * dt_for_frame;
   1341 			}
   1342 			CLAMP01(ctx->mcs.mode_visible_t);
   1343 
   1344 			Texture *texture = NULL;
   1345 			switch (i) {
   1346 			case CPM_PICKER:  texture = &ctx->picker_texture.texture; break;
   1347 			case CPM_SLIDERS: texture = &ctx->slider_texture.texture; break;
   1348 			case CPM_LAST: break;
   1349 			}
   1350 			ASSERT(texture);
   1351 
   1352 			f32 scale      = lerp(1, 1.1, ctx->mcs.buttons[i].hover_t);
   1353 			Rect txt_out   = scale_rect_centered(mb, (v2){.x = 0.8 * scale,
   1354 			                                              .y = 0.8 * scale});
   1355 			Rect outline_r = scale_rect_centered(mb, (v2){.x = scale, .y = scale});
   1356 
   1357 			DrawTextureNPatch(*texture, tnp, txt_out.rr, (Vector2){0}, 0, WHITE);
   1358 			DrawRectangleRoundedLinesEx(outline_r.rr, SELECTOR_ROUNDNESS, 0,
   1359 			                            SELECTOR_BORDER_WIDTH, SELECTOR_BORDER_COLOUR);
   1360 
   1361 			mb.pos.x      += mb.size.w + mode_x_pad;
   1362 			txt_out.pos.x += mb.size.w + mode_x_pad;
   1363 		}
   1364 
   1365 		v4 fg         = normalize_colour(pack_rl_colour(ctx->fg));
   1366 		Color bg      = rl_colour_from_normalized(get_formatted_colour(ctx, ColourKind_RGB));
   1367 		Rect btn_r    = mb;
   1368 		btn_r.size.h *= 0.46;
   1369 
   1370 		if (do_text_button(ctx, ctx->buttons + 0, ctx->mouse_pos, btn_r, str8("Copy"), fg, bg)) {
   1371 			/* NOTE: SetClipboardText needs a NUL terminated string */
   1372 			u8 cbuf[9] = {0};
   1373 			Stream cstream = {.data = cbuf, .cap = countof(cbuf) - 1};
   1374 			stream_append_colour(&cstream, bg);
   1375 			SetClipboardText((char *)cbuf);
   1376 		}
   1377 		btn_r.pos.y += 0.54 * mb.size.h;
   1378 
   1379 		if (do_text_button(ctx, ctx->buttons + 1, ctx->mouse_pos, btn_r, str8("Paste"), fg, bg)) {
   1380 			str8 txt = str8_from_c_str((char *)GetClipboardText());
   1381 			if (txt.len) {
   1382 				v4 new_colour = normalize_colour(parse_hex_u32(txt));
   1383 				ctx->colour = convert_colour(new_colour, ColourKind_RGB, ctx->stored_colour_kind);
   1384 				if (ctx->mode == CPM_PICKER) {
   1385 					f32 hue = get_formatted_colour(ctx, ColourKind_HSV).x;
   1386 					ctx->pms.base_hue       = hue;
   1387 					ctx->pms.fractional_hue = 0;
   1388 				}
   1389 			}
   1390 		}
   1391 
   1392 		END_CYCLE_COUNT(CC_LOWER);
   1393 	}
   1394 
   1395 	END_CYCLE_COUNT(CC_WHOLE_RUN);
   1396 
   1397 	debug_dump_info(ctx);
   1398 }