Commit: 84d7322113c2bf023f5eaa8537fb0e72d4105046
Parent: 5799dd1fca6576b662d299e210cd5933b29d502d
Author: NRK
Date: Thu, 18 Aug 2022 22:13:08 +0600
config.def.h: make keys and buttons const
pretty much all other variables are declared as const when they're not
modified.
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/config.def.h b/config.def.h
@@ -60,7 +60,7 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "st", NULL };
-static Key keys[] = {
+static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
@@ -99,7 +99,7 @@ static Key keys[] = {
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
-static Button buttons[] = {
+static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },