ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
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intrinsics.c (6491B)


      1 /* See LICENSE for license details. */
      2 #include "compiler.h"
      3 
      4 #if COMPILER_CLANG || COMPILER_GCC
      5   #define force_inline inline __attribute__((always_inline))
      6 #elif COMPILER_MSVC
      7   #define force_inline __forceinline
      8 #endif
      9 
     10 #if COMPILER_MSVC || (COMPILER_CLANG && OS_WINDOWS)
     11   #pragma section(".rdata$", read)
     12   #define read_only __declspec(allocate(".rdata$"))
     13 #elif COMPILER_CLANG
     14   #define read_only __attribute__((section(".rodata")))
     15 #elif COMPILER_GCC
     16   /* TODO(rnp): how do we do this with gcc, putting it in rodata causes warnings and writing to
     17    * it doesn't cause a fault */
     18   #define read_only
     19 #endif
     20 
     21 #if COMPILER_MSVC
     22   #define align_as(n)    __declspec(align(n))
     23   #define pack_struct(s) __pragma(pack(push, 1)) s __pragma(pack(pop))
     24   #define no_return      __declspec(noreturn)
     25 
     26   #define debugbreak()  __debugbreak()
     27   #define unreachable() __assume(0)
     28 
     29   #define memory_write_barrier()       _WriteBarrier()
     30 
     31   #define atomic_store_u64(ptr, n)     *((volatile u64 *)(ptr)) = (n)
     32   #define atomic_store_u32(ptr, n)     *((volatile u32 *)(ptr)) = (n)
     33   #define atomic_load_u64(ptr)         *((volatile u64 *)(ptr))
     34   #define atomic_load_u32(ptr)         *((volatile u32 *)(ptr))
     35   #define atomic_add_u64(ptr, n)         _InterlockedExchangeAdd64((volatile u64 *)(ptr), (n))
     36   #define atomic_add_u32(ptr, n)         _InterlockedExchangeAdd((volatile u32 *)(ptr), (n))
     37   #define atomic_and_u64(ptr, n)         _InterlockedAnd64((volatile u64 *)(ptr), (n))
     38   #define atomic_and_u32(ptr, n)         _InterlockedAnd((volatile u32 *)(ptr), (n))
     39   #define atomic_cas_u64(ptr, cptr, n)  (_InterlockedCompareExchange64((volatile u64 *)(ptr), *(cptr), (n)) == *(cptr))
     40   #define atomic_cas_u32(ptr, cptr, n)  (_InterlockedCompareExchange((volatile u32 *)(ptr),   *(cptr), (n)) == *(cptr))
     41   #define atomic_or_u32(ptr, n)          _InterlockedOr((volatile u32 *)(ptr), (n))
     42 
     43   #define atan2_f32(y, x) atan2f(y, x)
     44   #define cos_f32(a)      cosf(a)
     45   #define sin_f32(a)      sinf(a)
     46   #define tan_f32(a)      tanf(a)
     47   #define ceil_f32(a)     ceilf(a)
     48   #define sqrt_f32(a)     sqrtf(a)
     49 
     50 #else
     51   #define align_as(n)      __attribute__((aligned(n)))
     52   #define pack_struct(s) s __attribute__((packed))
     53   #define no_return        __attribute__((noreturn))
     54 
     55   #if ARCH_ARM64
     56     /* TODO? debuggers just loop here forever and need a manual PC increment (step over) */
     57     #define debugbreak() asm volatile ("brk 0xf000")
     58   #else
     59     #define debugbreak() asm volatile ("int3; nop")
     60   #endif
     61   #define unreachable() __builtin_unreachable()
     62 
     63   #define memory_write_barrier()        asm volatile ("" ::: "memory")
     64 
     65   #define atomic_store_u64(ptr, n)      __atomic_store_n(ptr,    n, __ATOMIC_RELEASE)
     66   #define atomic_load_u64(ptr)          __atomic_load_n(ptr,        __ATOMIC_ACQUIRE)
     67   #define atomic_add_u64(ptr, n)        __atomic_fetch_add(ptr,  n, __ATOMIC_ACQ_REL)
     68   #define atomic_and_u64(ptr, n)        __atomic_and_fetch(ptr,  n, __ATOMIC_RELEASE)
     69   #define atomic_cas_u64(ptr, cptr, n)  __atomic_compare_exchange_n(ptr, cptr, n, 0, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST)
     70   #define atomic_or_u32(ptr, n)         __atomic_or_fetch(ptr,   n, __ATOMIC_RELEASE)
     71   #define atomic_add_u32                atomic_add_u64
     72   #define atomic_and_u32                atomic_and_u64
     73   #define atomic_cas_u32                atomic_cas_u64
     74   #define atomic_load_u32               atomic_load_u64
     75   #define atomic_store_u32              atomic_store_u64
     76 
     77   #define atan2_f32(y, x) __builtin_atan2f(y, x)
     78   #define cos_f32(a)      __builtin_cosf(a)
     79   #define sin_f32(a)      __builtin_sinf(a)
     80   #define tan_f32(a)      __builtin_tanf(a)
     81   #define ceil_f32(a)     __builtin_ceilf(a)
     82   #define sqrt_f32(a)     __builtin_sqrtf(a)
     83 
     84 #endif
     85 
     86 #if COMPILER_MSVC
     87 
     88 function force_inline u32
     89 clz_u32(u32 a)
     90 {
     91 	u32 result = 32, index;
     92 	if (a) {
     93 		_BitScanReverse(&index, a);
     94 		result = index;
     95 	}
     96 	return result;
     97 }
     98 
     99 function force_inline u32
    100 ctz_u32(u32 a)
    101 {
    102 	u32 result = 32, index;
    103 	if (a) {
    104 		_BitScanForward(&index, a);
    105 		result = index;
    106 	}
    107 	return result;
    108 }
    109 
    110 #else /* !COMPILER_MSVC */
    111 
    112 function force_inline u32
    113 clz_u32(u32 a)
    114 {
    115 	u32 result = 32;
    116 	if (a) result = (u32)__builtin_clz(a);
    117 	return result;
    118 }
    119 
    120 function force_inline u32
    121 ctz_u32(u32 a)
    122 {
    123 	u32 result = 32;
    124 	if (a) result = (u32)__builtin_ctz(a);
    125 	return result;
    126 }
    127 
    128 #endif
    129 
    130 #if ARCH_ARM64
    131 /* NOTE(rnp): we are only doing a handful of f32x4 operations so we will just use NEON and do
    132  * the macro renaming thing. If you are implementing a serious wide vector operation you should
    133  * use SVE(2) instead. The semantics are different however and the code will be written for an
    134  * arbitrary vector bit width. In that case you will also need x86_64 code for determining
    135  * the supported vector width (ideally at runtime though that may not be possible).
    136  */
    137 #include <arm_neon.h>
    138 typedef float32x4_t f32x4;
    139 typedef int32x4_t   i32x4;
    140 
    141 #define add_f32x4(a, b)       vaddq_f32(a, b)
    142 #define cvt_i32x4_f32x4(a)    vcvtq_f32_s32(a)
    143 #define cvt_f32x4_i32x4(a)    vcvtq_s32_f32(a)
    144 #define div_f32x4(a, b)       vdivq_f32(a, b)
    145 #define dup_f32x4(f)          vdupq_n_f32(f)
    146 #define floor_f32x4(a)        vrndmq_f32(a)
    147 #define load_f32x4(a)         vld1q_f32(a)
    148 #define load_i32x4(a)         vld1q_s32(a)
    149 #define max_f32x4(a, b)       vmaxq_f32(a, b)
    150 #define min_f32x4(a, b)       vminq_f32(a, b)
    151 #define mul_f32x4(a, b)       vmulq_f32(a, b)
    152 #define set_f32x4(a, b, c, d) vld1q_f32((f32 []){d, c, b, a})
    153 #define sqrt_f32x4(a)         vsqrtq_f32(a)
    154 #define store_f32x4(o, a)     vst1q_f32(o, a)
    155 #define store_i32x4(o, a)     vst1q_s32(o, a)
    156 #define sub_f32x4(a, b)       vsubq_f32(a, b)
    157 
    158 #elif ARCH_X64
    159 #include <immintrin.h>
    160 typedef __m128  f32x4;
    161 typedef __m128i i32x4;
    162 
    163 #define add_f32x4(a, b)       _mm_add_ps(a, b)
    164 #define cvt_i32x4_f32x4(a)    _mm_cvtepi32_ps(a)
    165 #define cvt_f32x4_i32x4(a)    _mm_cvtps_epi32(a)
    166 #define div_f32x4(a, b)       _mm_div_ps(a, b)
    167 #define dup_f32x4(f)          _mm_set1_ps(f)
    168 #define floor_f32x4(a)        _mm_floor_ps(a)
    169 #define load_f32x4(a)         _mm_loadu_ps(a)
    170 #define load_i32x4(a)         _mm_loadu_si128((i32x4 *)a)
    171 #define max_f32x4(a, b)       _mm_max_ps(a, b)
    172 #define min_f32x4(a, b)       _mm_min_ps(a, b)
    173 #define mul_f32x4(a, b)       _mm_mul_ps(a, b)
    174 #define set_f32x4(a, b, c, d) _mm_set_ps(a, b, c, d)
    175 #define sqrt_f32x4(a)         _mm_sqrt_ps(a)
    176 #define store_f32x4(o, a)     _mm_storeu_ps(o, a)
    177 #define store_i32x4(o, a)     _mm_storeu_si128((i32x4 *)o, a)
    178 #define sub_f32x4(a, b)       _mm_sub_ps(a, b)
    179 
    180 #endif