2025-01-17 05:55 | das: fix multipass volume export | Randy Palamar | 1 | +3 | -2 |
2025-01-14 15:15 | ui: don't stretch the output when changing view region | Randy Palamar | 4 | +72 | -32 |
2025-01-15 03:23 | ui: overlay mouse coordinates when hovering | Randy Palamar | 2 | +29 | -4 |
2025-01-15 01:07 | hadamard: fix adjacent channel swapping | Randy Palamar | 1 | +4 | -3 |
2025-01-14 13:00 | ui: use CLAMP_TO_BORDER on view output texture | Randy Palamar | 1 | +6 | -2 |
2025-01-13 23:04 | ui: work around raylib's texture filtering | Randy Palamar | 1 | +4 | -0 |
2025-01-10 17:11 | ui: don't draw ruler when start point is out of view | Randy Palamar | 1 | +2 | -1 |
2025-01-10 15:35 | ui: scale bar click to zoom interaction | Randy Palamar | 3 | +96 | -44 |
2025-01-09 23:57 | das: tidy up hercules path | zemplab | 1 | +53 | -48 |
2025-01-09 13:26 | ui: split scale bar drawing into a helper | Randy Palamar | 1 | +49 | -46 |
2025-01-09 05:12 | ui: pass scale bars through the interaction system | Randy Palamar | 2 | +98 | -22 |
2025-01-08 20:34 | das: FORCES: recieve distance in y should always be 0 | Randy Palamar | 1 | +2 | -2 |
2025-01-08 20:30 | update gitignore | Randy Palamar | 1 | +5 | -4 |
2025-01-08 20:25 | ui: draw debug overlay ontop of everything else | Randy Palamar | 1 | +1 | -1 |
2025-01-08 18:13 | das: use the correct number of channels for HERCULES and RCA | Randy Palamar | 1 | +4 | -4 |
2025-01-08 16:54 | move scale bar drawing into draw_display_overlay | Randy Palamar | 1 | +107 | -107 |
2025-01-08 16:23 | avoid raylib GetMouseWheelMove() jank | Randy Palamar | 1 | +4 | -4 |
2025-01-08 15:07 | improve display ruler interaction | Randy Palamar | 4 | +131 | -73 |
2025-01-07 06:01 | split ruler drawing into a seperate function | Randy Palamar | 4 | +111 | -65 |
2025-01-08 03:40 | das: correct element positioning | Randy Palamar | 1 | +23 | -15 |
2025-01-08 02:56 | das: bring back HERCULES tribal knowledge | Randy Palamar | 1 | +3 | -0 |
2025-01-08 02:49 | helper lib: change output_points to uv4 in beamform_data_synchronized | Randy Palamar | 2 | +3 | -2 |
2025-01-06 20:23 | debug: log when executable reloads and properly reload ui | Randy Palamar | 5 | +24 | -9 |
2024-12-21 00:11 | port to aarch64 | Randy Palamar | 6 | +81 | -25 |
2024-12-11 00:51 | make test less zealous | Randy Palamar | 1 | +1 | -2 |
2024-12-11 00:30 | don't crash when reloading shaders when no data is loaded | Randy Palamar | 2 | +14 | -2 |
2024-12-06 23:17 | add a couple normal RCA beamforming methods to das shader | zemplab | 3 | +92 | -21 |
2024-12-10 18:19 | calculate transmit distance relative to world space | Randy Palamar | 1 | +14 | -7 |
2024-12-10 18:05 | add cycle_t to das shader for help with debugging | Randy Palamar | 3 | +7 | -0 |
2024-12-10 12:34 | don't over-constrain mem_copy | Randy Palamar | 2 | +2 | -9 |
2024-12-10 04:46 | simpilify some frame iteration | Randy Palamar | 1 | +12 | -17 |
2024-12-10 04:29 | avoid flickering from unnecessary ui driven texture clears | Randy Palamar | 3 | +41 | -8 |
2024-12-10 04:27 | don't flood the work queue with in flight frames | Randy Palamar | 2 | +19 | -6 |
2024-12-10 02:21 | allow non power of 2/multiple of 12 image dimensions to pass through | Randy Palamar | 1 | +6 | -2 |
2024-12-07 22:54 | make output test dim consistent with stored frame dim | Randy Palamar | 1 | +12 | -2 |
2024-12-07 16:29 | move fno-builtin to correct cflags | Randy Palamar | 1 | +2 | -2 |
2024-12-06 17:14 | use fno-builtin to avoid broken mingw builtins | Randy Palamar | 1 | +1 | -1 |
2024-12-06 17:11 | use X macro to simplify the addition of new shaders | Randy Palamar | 3 | +22 | -21 |
2024-11-28 22:05 | always allocate an output frame | Randy Palamar | 1 | +3 | -1 |
2024-11-28 22:05 | update cuda lib bindings | Randy Palamar | 2 | +5 | -4 |
2024-11-28 18:11 | user higher contrast color for ruler | Randy Palamar | 2 | +2 | -1 |
2024-11-28 17:55 | bump raylib to v5.5 | Randy Palamar | 1 | +1 | -1 |
2024-11-26 23:44 | add ruler display interaction | Randy Palamar | 5 | +98 | -38 |
2024-11-26 21:24 | don't crash when trying to average without enough backlog frames | Randy Palamar | 1 | +12 | -6 |
2024-11-21 19:52 | combine hercules/uforces shaders into an uber DAS shader | Randy Palamar | 9 | +229 | -280 |
2024-11-19 22:20 | fix cuda buffer offset | Randy Palamar | 1 | +1 | -1 |
2024-11-15 19:28 | ui: remove unnecessary buffer clearing and set fixed cursor width | Randy Palamar | 3 | +42 | -33 |
2024-11-15 03:11 | add F# to ui and shader parameters | Randy Palamar | 4 | +14 | -7 |
2024-11-15 01:07 | correct transducer coordinate transform calculation | Randy Palamar | 4 | +43 | -43 |
2024-11-15 00:38 | fix stream variable printing for VT_I32 | Randy Palamar | 1 | +4 | -3 |
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