Commit: 0d08b36ee29ec58043ba3d755a0a8a705f10a96a
Parent: aeb0aea4878e95d473a1fafa36868302afa969a2
Author: Randy Palamar
Date: Wed, 14 Aug 2024 21:07:22 -0600
make sure NVIDIA's CPU side buffer is actually big enough
I probably made a copy paste error earlier when I went to commit
because this would have crashed immediately.
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/beamformer.c b/beamformer.c
@@ -89,7 +89,7 @@ alloc_shader_storage(BeamformerCtx *ctx, Arena a)
full_rf_buf_size, map_flags);
break;
case GL_VENDOR_NVIDIA:
- cs->raw_data_arena = os_alloc_arena(cs->raw_data_arena, rf_raw_size);
+ cs->raw_data_arena = os_alloc_arena(cs->raw_data_arena, full_rf_buf_size);
break;
}