ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: 4c5f69df97e3522e8cef14b618373e515c44569c
Parent: 66d57d53b801c54c88f4093bf4af465f34e0b9e9
Author: Randy Palamar
Date:   Mon,  7 Oct 2024 16:52:13 -0600

os_win32: actually declare the stderr_handle

Diffstat:
Mos_win32.c | 4+++-
1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/os_win32.c b/os_win32.c @@ -79,6 +79,8 @@ typedef struct { typedef void *os_library_handle; +static void *win32_stderr_handle; + static void __attribute__((noreturn)) os_fail(void) { @@ -112,7 +114,7 @@ os_alloc_arena(Arena a, size capacity) a.beg = VirtualAlloc(0, capacity, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE); if (a.beg == NULL) { - os_write_err_msg("os_alloc_arena: couldn't allocate memory\n"); + os_write_err_msg(s8("os_alloc_arena: couldn't allocate memory\n")); os_fail(); } a.end = a.beg + capacity;