ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: fd21f553e18db0a6d0407b4ab296c0e1c82b2c54
Parent: b9168939493649c54bbaf9c23d34347181fd5471
Author: Randy Palamar
Date:   Mon,  7 Oct 2024 21:19:56 -0600

add unreachable() for ensuring compiler doesn't do dumb things

Diffstat:
Mos_win32.c | 1+
Mutil.h | 8++++++++
2 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/os_win32.c b/os_win32.c @@ -85,6 +85,7 @@ static void __attribute__((noreturn)) os_fail(void) { ExitProcess(1); + unreachable(); } static void diff --git a/util.h b/util.h @@ -17,6 +17,14 @@ #define asm __asm__ #endif +#ifndef unreachable +#ifdef _MSC_VER + #define unreachable() __assume(0) +#else + #define unreachable() __builtitin_unreachable() +#endif +#endif + #ifdef _DEBUG #define ASSERT(c) do { if (!(c)) asm("int3; nop"); } while (0); #else