ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: 5113783f223d60f07aeff9f20d4b03fec09006ae
Parent: f7837333fdb697f71dc2b6d848983073029ac199
Author: Randy Palamar
Date:   Tue, 25 Mar 2025 10:40:52 -0600

core: set raylib flag to keep window running in background

Diffstat:
Mstatic.c | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/static.c b/static.c @@ -270,7 +270,7 @@ setup_beamformer(BeamformerCtx *ctx, Arena *memory) { ctx->window_size = (uv2){.w = 1280, .h = 840}; - SetConfigFlags(FLAG_VSYNC_HINT); + SetConfigFlags(FLAG_VSYNC_HINT|FLAG_WINDOW_ALWAYS_RUN); InitWindow(ctx->window_size.w, ctx->window_size.h, "OGL Beamformer"); /* NOTE: do this after initing so that the window starts out floating in tiling wm */ SetWindowState(FLAG_WINDOW_RESIZABLE);