ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: af2012c846e6e7956861065db26ed6e0fb62ce3b
Parent: 80435e20e4456aeb287bf322c10bd5a2e2d5004b
Author: Randy Palamar
Date:   Thu, 29 May 2025 06:39:13 -0600

add short README on how to build

Diffstat:
AREADME.md | 26++++++++++++++++++++++++++
1 file changed, 26 insertions(+), 0 deletions(-)

diff --git a/README.md b/README.md @@ -0,0 +1,26 @@ +# ogl beamforming + +# Building + +Bootstrap the build tool once and it will rebuild itself as +needed: +```sh +cc -march=native -O3 build.c -o build +``` + +Then simply run the build tool: +```sh +./build +``` + +## Debug Builds +Simply pass the build tool the `--debug` flag to get a build +suitable for development/debugging: +``` +./build --debug +``` + +### w32 +Currently the program is not expected to be buildable with `msvc`. +In order to use Windows debuggers on Windows you will need to +build with `clang`.