ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
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Commit: e8f8cf636dd1f81700dc2009c83dfd84989e95e1
Parent: f8b371000159f64844784c46f89e734f640bd5f8
Author: Randy Palamar
Date:   Mon, 28 Jul 2025 08:24:19 -0600

tests/throughput: add name to output field

Diffstat:
Mtests/throughput.c | 5++++-
1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/tests/throughput.c b/tests/throughput.c @@ -407,7 +407,10 @@ execute_study(s8 study, Arena arena, Stream path, Options *options) i16 *data = decompress_data_at_work_index(&path, options->frame_number); if (options->loop) { - BeamformerLiveImagingParameters lip = {.active = 1}; + BeamformerLiveImagingParameters lip = {.active = 1, .save_enabled = 1}; + s8 short_name = s8("Throughput"); + mem_copy(lip.save_name_tag, short_name.data, (uz)short_name.len); + lip.save_name_tag_length = (i32)short_name.len; beamformer_set_live_parameters(&lip); u32 frame = 0;