Commit: 33df2a5a73a1737418c56b35907380b6e1c5bb46
Parent: 37cf77f62a86befe627ae44a9cc84a5d75a76f6d
Author: Randy Palamar
Date: Sun, 11 Aug 2024 08:38:41 -0600
drop unused parameter from shader
Diffstat:
3 files changed, 2 insertions(+), 6 deletions(-)
diff --git a/colourpicker.c b/colourpicker.c
@@ -763,10 +763,9 @@ do_slider_shader(ColourPickerCtx *ctx, Rect r, i32 colour_mode, f32 *regions, f3
rlSetUniform(ctx->radius_id, &radius, RL_SHADER_UNIFORM_FLOAT, 1);
rlSetUniform(ctx->border_thick_id, &border_thick, RL_SHADER_UNIFORM_FLOAT, 1);
rlSetUniform(ctx->colour_mode_id, &colour_mode, RL_SHADER_UNIFORM_INT, 1);
- rlSetUniform(ctx->size_id, r.size.E, RL_SHADER_UNIFORM_VEC2, 1);
rlSetUniform(ctx->colours_id, colours, RL_SHADER_UNIFORM_VEC4, 3);
rlSetUniform(ctx->regions_id, regions, RL_SHADER_UNIFORM_VEC4, 4);
- DrawRectangleRec(r.rr, BLACK);
+ DrawRectanglePro(r.rr, (Vector2){0}, 0, BLACK);
EndShaderMode();
}
@@ -1053,7 +1052,6 @@ do_colour_picker(ColourPickerCtx *ctx, f32 dt, Vector2 window_pos, Vector2 mouse
ctx->colour_mode_id = GetShaderLocation(ctx->picker_shader, "u_colour_mode");
ctx->colours_id = GetShaderLocation(ctx->picker_shader, "u_colours");
ctx->regions_id = GetShaderLocation(ctx->picker_shader, "u_regions");
- ctx->size_id = GetShaderLocation(ctx->picker_shader, "u_size");
ctx->radius_id = GetShaderLocation(ctx->picker_shader, "u_radius");
ctx->border_thick_id = GetShaderLocation(ctx->picker_shader, "u_border_thick");
}
diff --git a/slider_lerp.glsl b/slider_lerp.glsl
@@ -20,7 +20,6 @@ uniform float u_radius;
uniform float u_border_thick;
uniform vec4 u_colours[3];
uniform vec4 u_regions[4];
-uniform vec2 u_size;
/* input: h [0,360] | s,v [0, 1] *
* output: rgb [0,1] */
diff --git a/util.c b/util.c
@@ -221,8 +221,7 @@ typedef struct {
RenderTexture picker_texture;
i32 mode_id, colour_mode_id, colours_id;
- i32 regions_id, size_id;
- i32 radius_id, border_thick_id;
+ i32 regions_id, radius_id, border_thick_id;
u32 flags;
enum colour_mode colour_mode;