Commit: ad7d7f55eea08912fdb7e516f2263539ebe4726d
Parent: fd6eaac296306ff16ef8c33478f016d70b452cb1
Author: Randy Palamar
Date: Thu, 8 Aug 2024 21:04:26 -0600
adapt slider border radius to window scaling
Diffstat:
2 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/colourpicker.c b/colourpicker.c
@@ -716,7 +716,9 @@ static void
do_slider_shader(ColourPickerCtx *ctx, Rect r, i32 colour_mode, f32 *regions, f32 *colours)
{
f32 border_thick = SLIDER_BORDER_WIDTH;
- f32 radius = SLIDER_BORDER_RADIUS;
+ f32 radius = SLIDER_ROUNDNESS / 2;
+ /* NOTE: scale radius by rect width or height to adapt to window scaling */
+ radius *= (r.size.w > r.size.h)? r.size.h : r.size.w;
BeginShaderMode(ctx->picker_shader);
rlEnableShader(ctx->picker_shader.id);
diff --git a/util.c b/util.c
@@ -95,8 +95,7 @@ enum cardinal_direction { NORTH, EAST, SOUTH, WEST };
#define SLIDER_BORDER_COLOUR (Color){.r = 0x00, .g = 0x00, .b = 0x00, .a = 0xCC}
#define SLIDER_BORDER_WIDTH 3.0f
-#define SLIDER_ROUNDNESS 0.5f
-#define SLIDER_BORDER_RADIUS 10.0f
+#define SLIDER_ROUNDNESS 0.035f
#define SLIDER_SCALE_SPEED 8.0f
#define SLIDER_SCALE_TARGET 1.5f
#define SLIDER_TRI_SIZE (v2){.x = 6, .y = 8}