colourpicker

Simple Colour Picker written in C
git clone anongit@rnpnr.xyz:colourpicker.git
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Commit: d7c8efa921619c8a55fef2fe424ee715a682976d
Parent: 9d2bb8566b251d4d632e97a26bd023923dcf0627
Author: Randy Palamar
Date:   Wed,  7 Aug 2024 22:48:39 -0600

don't send an extra (oob) colour to shader

Diffstat:
Mcolourpicker.c | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/colourpicker.c b/colourpicker.c @@ -746,7 +746,7 @@ do_slider_shader(ColourPickerCtx *ctx, Rect r, i32 colour_mode, f32 *regions, f3 rlSetUniform(ctx->border_thick_id, &border_thick, RL_SHADER_UNIFORM_FLOAT, 1); rlSetUniform(ctx->colour_mode_id, &colour_mode, RL_SHADER_UNIFORM_INT, 1); rlSetUniform(ctx->size_id, r.size.E, RL_SHADER_UNIFORM_VEC2, 1); - rlSetUniform(ctx->colours_id, colours, RL_SHADER_UNIFORM_VEC4, 4); + rlSetUniform(ctx->colours_id, colours, RL_SHADER_UNIFORM_VEC4, 3); rlSetUniform(ctx->regions_id, regions, RL_SHADER_UNIFORM_VEC4, 4); DrawRectangleRec(r.rr, BLACK); EndShaderMode();