ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: 15c6348c2447d49fe2e2e3021a269ffad19c451e
Parent: f9b04bfbf3714a3be7309bedb15facd9f10c1b80
Author: Randy Palamar
Date:   Tue, 10 Dec 2024 17:51:03 -0700

make test less zealous

we only need one dimension between x and y to be non zero

Diffstat:
Mui.c | 3+--
1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/ui.c b/ui.c @@ -617,8 +617,7 @@ ui_can_start_compute(BeamformerCtx *ctx) { BeamformFrame *displayed = ctx->beamform_frames + ctx->displayed_frame_index; b32 result = ctx->beamform_work_queue.compute_in_flight == 0; - result &= displayed->dim.x != 0; - result &= displayed->dim.y != 0; + result &= (displayed->dim.x != 0 || displayed->dim.y != 0); result &= displayed->dim.z != 0; return result; }