ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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Commit: 1d105fb21e9c710a3e907d6d850dfabcdfdf5a02
Parent: 66f156078a18e136c57b3be087a5c3ca50cb8f50
Author: Randy Palamar
Date:   Thu, 28 Nov 2024 11:11:37 -0700

user higher contrast color for ruler

Diffstat:
Mbeamformer.h | 1+
Mui.c | 2+-
2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/beamformer.h b/beamformer.h @@ -14,6 +14,7 @@ #define FG_COLOUR (v4){.r = 0.92, .g = 0.88, .b = 0.78, .a = 1.0} #define FOCUSED_COLOUR (v4){.r = 0.86, .g = 0.28, .b = 0.21, .a = 1.0} #define HOVERED_COLOUR (v4){.r = 0.11, .g = 0.50, .b = 0.59, .a = 1.0} +#define RULER_COLOUR (v4){.r = 1.00, .g = 0.70, .b = 0.00, .a = 1.0} #define INFO_COLUMN_WIDTH 560 /* NOTE: extra space used for allowing mouse clicks after end of text */ diff --git a/ui.c b/ui.c @@ -911,7 +911,7 @@ draw_ui(BeamformerCtx *ctx, BeamformerInput *input) if (CheckCollisionPointRec(is->last_mouse_click_p.rl, vr.rl)) { Stream buf = arena_stream(&ui->arena_for_frame); - Color colour = colour_from_normalized(HOVERED_COLOUR); + Color colour = colour_from_normalized(RULER_COLOUR); DrawCircleV(is->last_mouse_click_p.rl, 3, colour); DrawLineEx(mouse.rl, is->last_mouse_click_p.rl, 2, colour); v2 pixels_to_mm = output_dim;