ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
Log | Files | Refs | Feed | Submodules | LICENSE

Commit: 7d50686f9339d88069078ce054e3c1eae3f1f9d9
Parent: 08ae5096059b40df1fa72e85f3d3fe3046c1cf67
Author: Randy Palamar
Date:   Wed,  8 Jan 2025 13:25:51 -0700

ui: draw debug overlay ontop of everything else

Diffstat:
Mui.c | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/ui.c b/ui.c @@ -1024,8 +1024,8 @@ draw_ui(BeamformerCtx *ctx, BeamformerInput *input, b32 draw_display) rr.pos.x = lr.pos.x + lr.size.w; draw_settings_ui(ctx, lr, mouse); - draw_debug_overlay(ctx, ui->arena_for_frame, lr); if (draw_display) draw_display_overlay(ctx, ui->arena_for_frame, mouse, rr); + draw_debug_overlay(ctx, ui->arena_for_frame, lr); EndDrawing(); }