Commit: 93a40c67c7a1e37bcf6bb16b301bf4a5504fb70c
Parent: 7d13b68104f01786265c0ed6e1fabadb5200c5fe
Author: Randy Palamar
Date: Mon, 27 Jul 2026 19:08:28 -0700
ui: add title to shader parameter listing
Diffstat:
1 file changed, 12 insertions(+), 0 deletions(-)
diff --git a/ui.c b/ui.c
@@ -3268,6 +3268,18 @@ ui_build_compute_stats(BeamformerComputePlan *cp, f32 broken_shader_t, Beamforme
UIPrefHeight(ui_children_sum(1.f))
UIPrefWidth(ui_children_sum(1.f))
UIParent(ui_spacer(0))
+ {
+ ui_padw(UI_NODE_PAD);
+ UIPrefHeight(ui_text_dim(1.1f, 1.f))
+ UIPrefWidth(ui_text_dim(1.f, 1.f))
+ ui_label(push_str8_from_parts(ui_build_arena(), str8(""), shader, str8(" Configuration")));
+ }
+
+ UIParent(ui_context->context_menu_root)
+ UIChildLayoutAxis(Axis2_X)
+ UIPrefHeight(ui_children_sum(1.f))
+ UIPrefWidth(ui_children_sum(1.f))
+ UIParent(ui_spacer(0))
UIChildLayoutAxis(Axis2_Y)
{
UINode *left, *right;