Commit: ccc6d98e0ba77b7a4e5946f40d83f2d0ad9139dd
Parent: 9ea8b4b8c2929c87eb9f1868d9c95bb0c5d4295c
Author: Randy Palamar
Date: Thu, 14 Nov 2024 16:25:55 -0700
ui: adjust threshold instead of dynamic range when scrolling on image
This is typically the value we actually want to adjust.
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/ui.c b/ui.c
@@ -833,9 +833,9 @@ draw_ui(BeamformerCtx *ctx, BeamformerInput *input)
if (CheckCollisionPointRec(mouse.rl, vr.rl)) {
InteractionState *is = &ui->interaction;
is->hot_state = IS_DISPLAY;
- is->hot.store = &ctx->fsctx.db;
+ is->hot.store = &ctx->fsctx.threshold;
is->hot.type = VT_F32;
- is->hot.f32_limits = (v2){.x = -120};
+ is->hot.f32_limits = (v2){.y = 240};
is->hot.flags = V_GEN_MIPMAPS;
is->hot.display_scale = 1;
is->hot.scroll_scale = 1;