Commit: f7b0fceef843d8de624144ea8ff454848a239ed2 Parent: d7c7ee7a6dc519aa077b51b333911e3d260db7a8 Author: Randy Palamar Date: Mon, 3 Mar 2025 09:02:52 -0700 das: don't fix beamform plane when rendering a volume closes: #24 Diffstat:
M | shaders/das.glsl | | | 4 | +++- |
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/shaders/das.glsl b/shaders/das.glsl @@ -65,7 +65,9 @@ vec3 calc_image_point(vec3 voxel) case DAS_ID_HERCULES: case DAS_ID_RCA_TPW: case DAS_ID_RCA_VLS: - image_point.y = off_axis_pos; + /* TODO(rnp): this can be removed when we use an abitrary plane transform */ + if (!all(greaterThan(out_data_dim, vec3(1, 1, 1)))) + image_point.y = off_axis_pos; break; }